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Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightwavePro Date: 4 Jan 1996 02:53:07 GMT Organization: K2 Communications Lines: 28 Message-ID: <4cffej$ado@rover.ucs.ualberta.ca> References: <Jeff_Holinski.147.30EB27E5@mindlink.bc.ca> NNTP-Posting-Host: k2.lis.ab.ca Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1IS (X11; I; IRIX 5.3 IP22) X-URL: news:Jeff_Holinski.147.30EB27E5@mindlink.bc.ca >>>I have ordered the magazine LightwavePro but nothing happens >>>Thies > >>same here, I subscribed 3 months ago and not a word > > >Have you tried calling them and complaining? I had a subscription for 2 years >starting with the first issue. In the last year I had to call and remind them >to ship my magazine for 8 or 9 issues. They usually ship around the 3rd week >of the month and it used to take a week or 2 to get it here in Canada. If you >don't see your December issue in the next week or 2 call and complain. >(plan on phoning every month) :^( > >LightWave Pro is a great source of information, but it seems like they learned >marketing from Newtek. ;^) > > >One interesting side effect of being a pest was that they didn't send me a >renewel notice when my subscription ran out. I agree, give them a call. My magazine always shows up ( so far) but I have to call every second month because the companion disks never show up. Perhaps some one working for the post office is a lightwave user. :-) -- Morton Molyneux Article: 9626 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Wireframe is DEAD : QuickDraw 3D Date: 3 Jan 1996 17:27:34 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 55 Sender: root@newsbf02.news.aol.com Message-ID: <4cevsm$3ih@newsbf02.news.aol.com> References: <21dc50e6.1d8f1616@amuc.mtroyal.ab.ca> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com -------------------------------------------------------------------------- ----- Marketing, cash flow, and stock holders are a software development team's worst nightmare. These groups demand release dates be set months in advance and software design is expected to meet them with little consultation I'm sure. I wonder if Allan & Stuart could openly discuss their feelings on this? Were they asked how long it would take? Were they given the time necessary? I doubt it... And a really big point is this; Software development is more of an art than a science. These large applications are works of art, not engineered production line assemblies. How can you dictate a time frame for creative endeavors? -------------------------------------------------------------------------- ------------------ Some interesting points. Some thoughts - First off, AH & SF were asked and consulted. I was involved in this process, and I know my feeling personally is that I'd like an accurate date, not a 'quicker' date, so you HAVE to ask the programmers. This is not to 'blame' Allen or Stuart, mind you; some things were beyond their control - just to clarify that NewTek didn't ram a date down their throat.... My idea was to switch from announcing dates like 'Sept. 1995' to saying 3rd Quarter, 1995. This is standard industry practice and NewTek had never done it. My idea was, if the programmers said it should be ready in the 2nd Qtr, to announce the 3rd. There was a lot of resistance for some reason, and some NewTek employees chose to ignore the 'Quarters' policy and announce dates at will. I heard fairly high ranking NT employees tell people that it'd be October or something and I was stunned. When I quit NewTek, I noticed the Quarters policy was dropped altogether and people seem to pretty much say whatever they want. "Four to six weeks..." As for general theory - I don't know about you, but I ALWAYS have deadlines. Most artists do. I like them. You can't always make them, but if you're way off, there is something wrong. Every creative endevour has a time frame. _____________________________________________ Lee Stranahan Check out the home page! URL - http://users.aol.com/stranahan/main.htm Article: 9627 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!tank.news.pipex.net!pipex!newsfeed.internetmci.com!in1.uu.net!news.interlog.com!news From: mak@interlog.com (C Mak) Newsgroups: comp.graphics.apps.lightwave Subject: Re: HELP again! (was Ack! Help! Saving Animations) Date: Tue, 02 Jan 1996 22:34:23 GMT Organization: InterLog Internet Services Lines: 26 Message-ID: <4cf0lb$7aj@steel.interlog.com> References: <4cb6kd$ako@steel.interlog.com> <4cd5m6$9ul@steel.interlog.com> <shfDKMBop.25M@netcom.com> Reply-To: mak@interlog.com NNTP-Posting-Host: mak.interlog.com X-Newsreader: Forte Free Agent v0.55 shf@netcom.com (Stuart Ferguson) wrote: >You say Modeler but you describe Layout (Modeler has no lights or >cameras). Which of the two programs are you having trouble with, >as the diagnosis may be very different for each. >-- > Stuart Ferguson (shf@netcom.com) > "How do you compute that? Where on the > graph do `must' and `cannot' meet?" Sorry, I mistyped! I'm having problems with Layout. I'm going to check the dongle and see if it's installed tightly or not (have been getting "LW initialization failed" messages on start up on occasion) and then see about Win95. I have Win95 but have been hearing so many conflicting reviews and opinions on it that I don't know if I should install it. Part of me is saying "install", the other part of me is afraid it is going to incidiously take over my entire comuter and I'll never be able to use it again :-) Chris Article: 9628 Path: zippy.cais.net!news.cais.net!news.sfo.com!news.zeitgeist.net!cygnus.com!kithrup.com!news.Stanford.EDU!nntp-hub2.barrnet.net!hookup!news.mathworks.com!news.kei.com!nntp.coast.net!harbinger.cc.monash.edu.au!news.mel.connect.com.au!news.syd.connect.com From: Daniel Dacey <Peppermint@Hunterlink.net.au> Newsgroups: comp.graphics.apps.lightwave Subject: Re: ScreamerNet and Win95 problems Date: Thu, 04 Jan 1996 11:44:30 +1000 Organization: Peppermint Graphics Lines: 22 Message-ID: <30EB30FE.62AA@Hunterlink.net.au> References: <30E63A33.7A52@Hunterlink.net.au> <4c8467$ir6@newsbf02.news.aol.com> <30E8BA54.18ED@Hunterlink.net.au> <jgrossDKLI6o.B31@netcom.com> NNTP-Posting-Host: toronto.hunterlink.net.au Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b3 (Win95; I) To: John Gross <jgross@netcom.com> John Gross wrote: > You neglect to say where you are running the ScreamerNEt icon from. Is it > on another machine attached thru the network. If so, You have to realize > that SN will read the LW.cfg file located in the host machine's No I'm trying to run Screamernet just on the one computer. Some of the scenes I've tried rendering are the samples that come with the CD-ROM and are stored in the correct content directory. BTW I have even made sure they saved OK by loading the scenes in Layout and saving them again with the file format and path for RGB files etc. Cheers Dan ____________________ Peppermint Graphics Newcastle *Australia * A big island somewhere south Article: 9629 Path: zippy.cais.net!news.cais.net!news.charm.net!news.sprintlink.net!wizard.pn.com!Germany.EU.net!EU.net!newsfeed.internetmci.com!usenet.eel.ufl.edu!news.iag.net!news From: ahurley@iag.net (EnnBee) Newsgroups: comp.graphics.apps.lightwave Subject: Re: ** Lightwave vs 3d Studio ** Date: Tue, 02 Jan 1996 02:13:32 GMT Organization: Internet Access Group, Orlando, Florida Lines: 16 Message-ID: <4ca45m$4ie@news.iag.net> References: <30E2D515.664@osu.edu> <DKCsI8.G6n@cix.compulink.co.uk> NNTP-Posting-Host: image_nation.iag.net X-Newsreader: Forte Agent .99b.112 On Fri, 29 Dec 1995 15:03:43 GMT, I heard glynw@cix.compulink.co.uk ("Glyn Williams") say: >(3DS cannot assign a material to a poly) > You can assign materials to the face level, element >This certainly ain't in *my* copy of 3DS (r3) - An element must be >selected and detached to allow a new material attribute to applied. Try SURFACE/MATERIAL/APPLY/FACE. You can then assign a material to any single face or group of faces you have selected. RTFM. Article: 9630 Path: zippy.cais.net!news.cais.net!news.sprintlink.net!EU.net!Austria.EU.net!newsfeed.ACO.net!swidir.switch.ch!in2p3.fr!univ-lyon1.fr!jussieu.fr!math.ohio-state.edu!uwm.edu!chi-news.cic.net!nntp.coast.net!news.kei.com!news.ece.uc.edu!babbage.ece.uc.edu!ne From: Sam Marrocco <marrocco@mich.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: WTD LW for SGI Date: 4 Jan 1996 04:01:57 GMT Organization: mich.com, Inc., Farmington, Michigan Lines: 6 Distribution: world Message-ID: <4cfjfl$ea4@server3.mich.com> References: <ragnaroek1996Jan1.204150.8710@news2.compulink.com> NNTP-Posting-Host: pm001-12.dialip.mich.com Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Nuntius 2.0.3_PPC X-XXMessage-ID: <AD10BBCF2301108D@pm001-12.dialip.mich.com> X-XXDate: Wed, 3 Jan 1996 04:03:43 GMT I don't think you'll be able to get LW-SGI used at all, since XAOS encodes each version to your particular machine serial numbers as protection. I use it on an Indigo2 Extreme and love it, but miss the plug-ins, arexx, and third party support the Amiga had. Article: 9631 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!nuclear.microserve.net!luzskru.cpcnet.com!not-for-mail From: Nick Rasmussen Subject: Re: Toy Story Message-ID: <137cc$121124.ba@luzskru.cpcnet.com> Date: Thu, 04 Jan 1996 01:18:47 GMT References: <4c3g2c$s1g@newsbf02.news.aol.com> <4c62i4$pg6@newsbf02.news.aol.com> X-Newsreader: Forte Free Agent 1.0.82 Lines: 16 fcap@aol.com (FCAP) wrote: >I think of lot of you tech heads have completely missed the real genius of >Toy Story, the character animation. The emotion, the mannerisms of all >the toys were superb. Forget that the toys looked plastic (duh), look at >the performances! I swear Woody was Tom Hanks! Try doing just a few >seconds of true emotion with a bunch of polygons. There is more to 3D >animation then creating photo realistic texture maps, which if you look >closely, Toy Story had its share. The entire gas station scene was almost >too real for comfort. Fabulous characters, fabulous story, a fabulous >job. This movie will inspire as much new talent as Star Wars did almost >20 years ago. It's a whole new world. I'm just curious, but does anyone know at what resolution they rendered the movie in? Article: 9632 Path: zippy.cais.net!news.cais.net!news.sprintlink.net!malgudi.oar.net!kira.cc.uakron.edu!neoucom.edu!news.ysu.edu!news.ecn.uoknor.edu!news.cis.okstate.edu!news.ksu.ksu.edu!news.mid.net!sbctri.tri.sbc.com!newspump.wustl.edu!news.ecn.bgu.edu!psuvax1!news.m From: jscheetz@idir.net (Jeff Scheetz) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightwavePro Date: Wed, 03 Jan 96 20:14:42 GMT Organization: Internet Direct Communications - Lawrence, Ks - (913) 841-2220 Lines: 9 Message-ID: <4cfhbp$tea@sequoia.idir.net> References: <4cegv9$ts@newsbf02.news.aol.com> NNTP-Posting-Host: port17.idtslw1.idir.net X-Newsreader: News Xpress Version 1.0 Beta #4 > >I have ordered the magazine LightwavePro but nothing happens > >Thies Try re-installing your mailbox. If that doesn't work call your post office tech support hotline. Article: 9633 Path: zippy.cais.net!news.cais.net!news.sprintlink.net!sundog.tiac.net!news.kei.com!newsfeed.internetmci.com!news.mel.aone.net.au!d26-1 From: imagine@h130.aone.net.au (Kevin Gleeson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: ScreamerNet and Win95 problems Date: Thu, 04 Jan 96 13:09:43 GMT Organization: Imagine iT Lines: 44 Message-ID: <4cgjin$6o_003@cpe.Hobart.aone.net.au> References: <30E63A33.7A52@Hunterlink.net.au> <4c8467$ir6@newsbf02.news.aol.com> <30E8BA54.18ED@Hunterlink.net.au> <jgrossDKLI6o.B31@netcom.com> <30EB30FE.62AA@Hunterlink.net.au> NNTP-Posting-Host: d26-1.cpe.hobart.aone.net.au X-Newsreader: News Xpress Version 1.0 Beta #3 In article <30EB30FE.62AA@Hunterlink.net.au>, Daniel Dacey <Peppermint@Hunterlink.net.au> wrote: >John Gross wrote: > >> You neglect to say where you are running the ScreamerNEt icon from. Is it >> on another machine attached thru the network. If so, You have to realize >> that SN will read the LW.cfg file located in the host machine's > >No I'm trying to run Screamernet just on the one computer. Some of the scenes I've tried >rendering are the samples that come with the CD-ROM and are stored in the correct content >directory. > >BTW I have even made sure they saved OK by loading the scenes in Layout and saving them again >with the file format and path for RGB files etc. > >Cheers >Dan > Hi Dan, To me it sounds like you may be trying to use some HIIP loaders under Screamernet. It doesn't like them unless they are IFF or TGA. Are you using image sequences? . They can be fun. There are a couple of other things that might be happening. Give me a voice call next wek if this tip doesn't work on 018 125 715 - I'll be in Sydney next week. >____________________ >Peppermint Graphics >Newcastle >*Australia > >* A big island somewhere south Kevin Gleeson Imagine It Hobart Tasmania* * A big island south of the above island Article: 9634 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!braintree!news.sprintlink.net!hk.gin.net!news.hk.net!hpg30a.csc.cuhk.hk!news.cuhk.edu.hk!agate!tfs.com!usenet From: Michael L Weiss <mlw@tfs.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave to VRML? Date: Wed, 03 Jan 1996 16:08:57 -0800 Organization: TRW Financial Systems, Oakland, CA Lines: 22 Message-ID: <30EB1A99.FF6D5DF@tfs.com> References: <DKMKnI.K0y@CSUFresno.EDU> NNTP-Posting-Host: 140.145.228.1 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b4 (X11; I; SunOS 4.1.3 sun4m) Bill Mills wrote: > > Does anyone know if there are any converters existing, or in the works > to convert Lightwave object/scene files to VRML? > Bill, Modeler has a VRML saver for objects and for scenes. It is a plug-in. I ahve saved an object and it did fine. I saved off a scene and it created a VRML with inline objects. As my viewer doesn't support this, I can't tell if this is ok or not I have an Amiga version of lightwave and the plug-in file is newtek/Programs/Plug-Ins/Modeler/lw_vrml.p Hope this helps. Michael L. Weiss mlw@tfs.com Article: 9635 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: jkrause357@aol.com (JKrause357) Newsgroups: comp.graphics.apps.lightwave Subject: Amiga 4000T ? Date: 3 Jan 1996 19:01:20 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 5 Sender: root@newsbf02.news.aol.com Message-ID: <4cf5cg$5qk@newsbf02.news.aol.com> Reply-To: jkrause357@aol.com (JKrause357) NNTP-Posting-Host: newsbf02.mail.aol.com can i use a 1084 or 1084s monitor on my amiga 4000T do i need a sync strainer. i'm geting it for lightwave. thank you joe Article: 9636 Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!news.mindspring.com!usenet From: Andrew Weiler <aweiler@mindspring.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: M&M commercials Date: 4 Jan 1996 16:11:41 GMT Organization: MindSpring Enterprises, Inc. Lines: 11 Message-ID: <4cgu7t$1lte@stealth.mindspring.com> References: <4ccl15$i1k$1@mhadf.production.compuserve.com> NNTP-Posting-Host: aweiler.mindspring.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) angelo yap <75014.121@CompuServe.COM> wrote: > I read that the M&M commercials with that 2 characters >were made in lightwave. It sure looked like it was made on an >sgi machine. The animators in Will Vinton studios sure did a good >job. Goes to show, talent is more important than technology. Andrew Weiler Article: 9637 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp1.jpl.nasa.gov!usenet.eel.ufl.edu!brutus.bright.net!chi-news.cic.net!nntp.coast.net!news.kei.com!newsfeed.internetmci.com!howland.reston.ans.net!news.nic.surfnet.nl From: henkm@iaehv.nl (Henk Manders) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Explosion! Date: Thu, 04 Jan 1996 02:25:41 GMT Organization: Internet Access Eindhoven, the Netherlands Lines: 11 Message-ID: <4cfdr4$l3r@iaehv.IAEhv.nl> References: <4bvfm8$bcu@alpha.delta.edu> <DKI4x6.6G0@cix.compulink.co.uk> NNTP-Posting-Host: pm1d18.iaehv.nl X-Newsreader: Forte Free Agent 1.0.82 snouty@cix.compulink.co.uk ("Phil South") wrote: >> Who makes a tape or book that explains how to make groovy explosions? >> >Desktop Images. In fact there is a very nice explosion in the LW 4.0 >samples. Which scene are you talking about? Article: 9638 Path: zippy.cais.net!news.cais.net!news.charm.net!news.sprintlink.net!news.onramp.net!newshost.cyberramp.net!uunet!in1.uu.net!news.mathworks.com!tank.news.pipex.net!pipex!sunsite.doc.ic.ac.uk!demon!alladin.demon.co.uk From: ajackson@alladin.demon.co.uk (Action Jackson) Newsgroups: comp.graphics.apps.lightwave,comp.sys.amiga.graphics,comp.sys.amiga.hardware Subject: Re: LightWave outputing to Abekas?? Date: Tue, 02 Jan 1996 09:47:27 GMT Lines: 18 Message-ID: <820576114.285@alladin.demon.co.uk> References: <828.6570T963T1932@mozart.inet.co.th> NNTP-Posting-Host: alladin.demon.co.uk X-NNTP-Posting-Host: alladin.demon.co.uk X-Newsreader: Forte Free Agent 1.0.82 Xref: zippy.cais.net comp.graphics.apps.lightwave:9638 comp.sys.amiga.graphics:44422 comp.sys.amiga.hardware:119397 suraj@mozart.inet.co.th (Suraj Gulrajani) wrote: >I normally output my Lightwave animations to a PAL Betacam SP (at 720 x 576). However, a client wants me to output some animations onto Abekas format for editing in D1 (or is it D2?!?). Now, I know the Exabyte 8500 / 8505 with the Adpro's Abekas saver >I assume I could render on the PC and ethernet the IFF over to my Amiga to save to this Exabyte tape using the AdPro Abekas saver.. (BTW, anyone got one for sale?? :^) ) >Also, I'll need to composite my LW animation on some live footage, so what's the best way to do this, btw? >PLEASE HELP! >thanks much I use a shareware product called GenerexxT which works with ADPro. I have the ADPro bacus driver. This will sit in the backgroud and or forground and convert all frames to Abacus (8mm Exabyte Required) and works well... Thats all on an Amiga though. Article: 9639 Path: zippy.cais.net!news.cais.net!news.sprintlink.net!jupiter.planet.net!earth.planet.net!tlisanti From: tlisanti@earth.planet.net (Tony Lisanti Totowa) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Can I get the Crack for Lw Here? Date: 4 Jan 1996 17:03:51 GMT Organization: Planet Access Networks - Stanhope, NJ Lines: 8 Message-ID: <4ch19n$bdc@jupiter.planet.net> References: <4cdv7a$chg@news.voicenet.com> NNTP-Posting-Host: earth.planet.net X-Newsreader: TIN [version 1.2 PL2] No! This is for people who actually buy software to make a living you cheap moron! SexKitten wrote: Article: 9640 Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.kei.com!sundog.tiac.net!usenet From: kenwshmt@tiac.net (Ken Schmitt) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave, Win95 and Zip drive? Date: Thu, 04 Jan 1996 17:10:01 GMT Organization: The Internet Access Company Lines: 9 Message-ID: <4ch1g3$k9m@sundog.tiac.net> References: <4cg8n5$rql@hyperion.mfltd.co.uk> NNTP-Posting-Host: kenwshmt.tiac.net X-Newsreader: Forte Agent .99c/32.126 it works fine... both types, the 31 parallel zip drivers, and the 95 zip drivers. though, if your copying a file to the zip drive while you first run lightwave, no, it wont work.... you have to rerun lightwave (just like printing straight off the zip drive, it cant be done, unless you buffer) Article: 9641 Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.kei.com!sundog.tiac.net!usenet From: mharter@flyingleap.com Newsgroups: comp.graphics.apps.lightwave Subject: LW to DXF or 3DS Date: Thu, 04 Jan 1996 20:12:44 GMT Organization: Flying Leap Lines: 5 Message-ID: <4ch1s1$it4@sundog.tiac.net> NNTP-Posting-Host: pugg.tiac.net X-Newsreader: Forte Free Agent 1.0.82 What is the best way to convert LW scenes or objects to DXF or 3dStudio format. I have a PC running Win95. Matt Article: 9642 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave & 3d Studio comparison Date: 3 Jan 1996 20:12:01 -0700 Organization: Primenet Services for the Internet Lines: 37 Sender: root@primenet.com Message-ID: <wturber.752.005AC36B@primenet.com> References: <526675397wnr@edensoft.demon.co.uk> <DJzHvp.HE@cix.compulink.co.uk> <4bfo5k$1vbq@firehose.mindspring.com> <30DB9144.6B7@router.patch.net> X-Posted-By: ip16-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <30DB9144.6B7@router.patch.net> Andy Rodriquez <andy@router.patch.net> writes: >From: Andy Rodriquez <andy@router.patch.net> >Subject: Re: Lightwave & 3d Studio comparison >Date: Fri, 22 Dec 1995 23:19:00 -0600 [snip] >Unfortunately, the problem lies more in the users than anything else. >I am a big 3DS user, and I have seen some true crap done by a great >deal of 3DS'ers. It all stems from background. A have a commercial >photography background, so I know a lot about light. Most of your >Amiga/Lightwave people have backgrounds in video, again with a lot of >lighting knowledge. The average 3DS user, however, is either a >engineer, a architect, or a hacker. Their poor training shows in >their work. So when you see these awfully lit scende with crummy >materials (ambient lighting = 80%, phong material), you can tell they >are junk. I have some of my pieces up at my web site... they are >stills, and look fairly convincing. If they were animated, I think >they could fool people. Tell me what you think. >http://www.patch.net/~andy Yep - we have been 'round and 'round on this before. When Space: Above and Beyond premiered, there was almost universal failure in identifying which parts were done by LW or some other package. Heck - people couldn't differentiate the 3D stuff from the model shots. I place limited stock in the claim that renderers have a distinguishing look. There may be some truth there, but I suspect the real problem is users not applying lighting and textures to good effect. There is often reliance on "out of the box" surfaces and lighting. Tools can be limiting, but the limitation is probably in the talent of the artist most often. I just watched a show on the use of matte paintings. I'm afraid that I have been fooled at the movies by a paintbrush. Its a sad truth. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 9643 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave & 3d Studio comparison Date: 3 Jan 1996 20:28:02 -0700 Organization: Primenet Services for the Internet Lines: 25 Sender: root@primenet.com Message-ID: <wturber.753.00698985@primenet.com> References: <526675397wnr@edensoft.demon.co.uk> <DJzHvp.HE@cix.compulink.co.uk> <4bfo5k$1vbq@firehose.mindspring.com> <30DB9144.6B7@router.patch.net> <4bgfiu$agr@charm.magnus.acs.ohio-state.edu> X-Posted-By: ip16-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] >I agree, I am terrible at lighting and it showed, so I took a bunch of >video production classes and it really helped. I checked out the page >and it is good, I instantly recognized your rendering from the back of >my 3DSr4 box :) Another good thing to check out is a french animation >on the 3DSr4 demo VHS tape. It's a free tape to get and has some nice >animations on it. But the animation is also super real. It all comes >down to who is using the package. I have seen stuff done with Imagine >that rivals stuff done with Alias. >Jeff There is link to a rendering of a electron tube rendered with POVray on my personal (and much neglected) home page. It is top notch in the photorealism department. Note the glass imperfections and the very nice shadow that is cast. It inspired me to attempt (my last attempt fell well short - maybe I'll resurect (sp?) the project in LightWave?) to do something similar with Imagine with an electric lightbulb. My point is that attention to detail makes the difference. Steve Anger put much more attention to detail into his image than I did (though my lightbulb does have some good points). Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 9644 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!xmission!charnel.ecst.csuchico.edu!pberry From: pberry@ecst.csuchico.edu (Mr. Orange) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave V4.0 Patch For PC Date: 4 Jan 1996 03:26:29 GMT Organization: California State University, Chico Lines: 17 Message-ID: <4cfhd5$pnn@charnel.ecst.csuchico.edu> References: <4c2rnf$a0c$1@mhadg.production.compuserve.com> <4c6loc$r5k@zippy.cais.net> NNTP-Posting-Host: corpse.ecst.csuchico.edu In article <4c6loc$r5k@zippy.cais.net>, Daniel J. McCoy <djmccoy@pacificnet.net> wrote: >In article <4c2rnf$a0c$1@mhadg.production.compuserve.com>, >fixes is concerned. Then again, the pool Alpha owners are STILL waiting for >the 4.0 release... A friend of mine just got LW4.0 for the Alpha... a bit buggy though ;-) Seems that it doesn't like scene imported with morphing. *shrug* Mr Orange fledgling LW user -- (pwei barmy army - chico chapter) ******* http://www.ecst.csuchico.edu/~pberry/ Mail me about info to join either the PWEI or James mailing lists. DNRC Article: 9645 Path: zippy.cais.net!news.cais.net!grouper.Exis.Net!news.widomaker.com!news.qnet.com!news.av.qnet.com!braintree!news.sprintlink.net!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: leuey@aol.com (Leuey) Newsgroups: comp.graphics.apps.lightwave Subject: Switch to NT hard? Memory probs... Date: 4 Jan 1996 01:18:20 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 17 Sender: root@newsbf02.news.aol.com Message-ID: <4cfrfc$g2k@newsbf02.news.aol.com> Reply-To: leuey@aol.com (Leuey) NNTP-Posting-Host: newsbf02.mail.aol.com Well, I've about HAD it with wfw 3.11. I got another 16 megs of ram installed, giving me 40 total, but when I try to render a scene I get the "not enough memory for frame buffer" message. Even though LW tells me I have about 18 megs free. When my computer boots up it counts up all 40 megs, and photoshop and everything tell me the memory is there (including LW). So WHAT'S THE DEAL???? I have a feeling the problem is related to windows in some way or another, I'm SOOOOO sick of window. I'm going to switch to NT. Is this an easy thing to do? Do I have to reinstall ALL of my software, or is the process relatively painless? I'm used to using amigas so I really don't know what I'm in for...... Any suggestions on the memory problem? Any pointers on installing NT? Please help before I EAT my windows install cd out of frustration... - greg Article: 9646 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: 95 beats NT for LW Date: 3 Jan 1996 20:44:01 -0700 Organization: Primenet Services for the Internet Lines: 32 Sender: root@primenet.com Message-ID: <wturber.754.00783DD0@primenet.com> References: <4bai6u$j5e@lily.redrose.net> <4bgf3b$aun@news.accessone.com> X-Posted-By: ip16-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4bgf3b$aun@news.accessone.com> jeric@accessone.com writes: >From: jeric@accessone.com >Subject: Re: 95 beats NT for LW >Date: 23 Dec 1995 08:36:59 GMT >> cdurham@xspot.com (Chuck Durham) writes: >> As far as devices go, Most of my guys have had more luck with NT than >> '95. Now I've chosen to add all SCSI devices since you find most >> operating systems can handle SCSI pretty well such as any of the Intel >> flavors of UNIX. NT works very well with SCSI and you really get plug >> and play. > No shit. NT recognizes my second drive on my Zeos fine, while 95 >cannot seem to find it. >****************************************************************************** >** jeric@accessone.com | Synergy Graphix & Animation ** Win 95 recognized my 500mb external Quantum using the same hardware that wouldn't recognized it under Win 3.x and DOS. This is using an el-cheapo SIIG SCSI card. Win 95 recognized the CD-changer at home as 6 CD drives with no problem (adaptec card). Both systems recognized the SyQuest 200 when mounted. I have an Acculogic SCSI card on a third system that may not be working though. I haven't attached a card yet. I have added Win95 to three systems so far, and it seems to handle the various hardware configurations with little trouble. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 9647 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!braintree!news.sprintlink.net!news.mindspring.com!usenet From: Andrew Weiler <aweiler@mindspring.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: RE: General LW and 3DS q's - interiors/texture mapping Date: 4 Jan 1996 16:24:38 GMT Organization: MindSpring Enterprises, Inc. Lines: 20 Message-ID: <4cgv06$1lte@stealth.mindspring.com> References: <4ce8mo$rm0@news.unicomp.net> NNTP-Posting-Host: aweiler.mindspring.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) To: steve@conline.com steve@conline.com (steve bergen) wrote: >I'm new with LW and would like to get the groups input on these two q's. > >Can we read and write .3DS files? > >Can you quickly model interiors, with flexibility in the texture mapping? > >Thanks. >Steve steve@conline.com > Modeler has both a 3DS and a DXF laoder. I've used the DXF loader with great success, but have not yet tried the 3DS one. As far as modeling textures and interiors, LW rocks. check out the home page at http://www.mindspring.com/~aweiler/aweiler.html for some samples. Andrew Weiler Article: 9648 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!elroy.jpl.nasa.gov!usc!chi-news.cic.net!nntp.coast.net!news.kei.com!news.mathworks.com!uunet!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip16-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: 95 beats NT for LW Date: 3 Jan 1996 21:02:02 -0700 Organization: Primenet Services for the Internet Lines: 33 Sender: root@primenet.com Message-ID: <wturber.755.0088B8BD@primenet.com> References: <581004774wnr@edensoft.demon.co.uk> <4brcps$1gf@newsbf02.news.aol.com> X-Posted-By: ip16-042.phx.primenet.com In article <4brcps$1gf@newsbf02.news.aol.com> jbooth411@aol.com (JBooth411) writes: >From: jbooth411@aol.com (JBooth411) >Subject: Re: 95 beats NT for LW >Date: 27 Dec 1995 07:05:16 -0500 >In article <581004774wnr@edensoft.demon.co.uk>, "C:WINSOCKKA9QSPOOLMAIL" ><Rob@edensoft.demon.co.uk> writes: >>I really dont mean to offend Ken sir, but *maybe* you arent using the >>programs >>you mentioned deeply enough to see how unstable 95 is. On a p90, 32m ram >>it crashed quite frequently using Photoshop and regularly with LW (though >not >>to such a degree). NT in my experience has been almost a pleasure. Okay, >it > I use photoshop and lightwave under 95 all the time, and I've had >lightwave crash maybe once, and never had photoshop crash as of yet. Yes - >I use them quite extensively. I like NT a lot also, but a lot of my >programs either don't run under NT, or run better under 95... Ver 3.0 of Photoshop is unstable under Win95. Ver 3.04 fixes this although it is still a bit buggy with 16 bit plugins. We have loaded the Beta patch for Photoshop for win95 and that helps. I have yet to experience a LW or Modeler crash under Win95. I routinely load multiple copies of Layout with Photoshop or Internet apps running in the background with no problems. I'm sure Win95 is not as robust as NT, but Win95 is hardly an unstable platform for LightWave. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 9649 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!elroy.jpl.nasa.gov!decwrl!news1.digital.com!uunet!in2.uu.net!news.leonardo.net!usenet From: John Brandwood <jcb@fishnet.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: 95 beats NT for LW Date: 3 Jan 1996 20:31:26 GMT Organization: Leonardo Internet Lines: 18 Message-ID: <4cep2u$4ng@donatello.leonardo.net> References: <4bvqst$4hn@earth.usa.net> <shfDKL4rH.MxJ@netcom.com> NNTP-Posting-Host: port30.fishnet.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2 (Windows; U; 16bit) shf@netcom.com (Stuart Ferguson) wrote: >It turns out that what I was calling rev D is in fact rev C. Forget >I said anything about rev D. > >I have been told that they are working on making a patch available >on-line. I'll inform you if I hear when it exists. I called up tech support yesterday about this and the guy said that a rev C version was currently under testing. He wouldn't comment on a timescale for its release (2 weeks anyone ? :-) nor did he know if it was going to be a patch file or a completely new CDROM. John. Article: 9650 Path: zippy.cais.net!news.cais.net!news.sprintlink.net!newsfeed.internetmci.com!chi-news.cic.net!nntp.coast.net!harbinger.cc.monash.edu.au!news.mel.connect.com.au!munnari.OZ.AU!news.ecn.uoknor.edu!news.uoknor.edu!news.nodak.edu!plains!evers From: evers@plains.nodak.edu (Dwight M Evers) Newsgroups: comp.graphics.apps.lightwave Subject: NEWBIE: Good LW 4.0 book? Date: 4 Jan 1996 17:03:24 GMT Organization: North Dakota Higher Education Computing Network (NDHECN) Lines: 11 Message-ID: <4ch18s$k20@daily-planet.nodak.edu> NNTP-Posting-Host: plains.nodak.edu Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit X-Newsreader: TIN [version 1.2 PL2] To any and all LW 4.0 users, We recently got a copy of LW 4.0 at work and are planning some walkthroughs. The manuals that come with it are a tad poor. Can anyone recomend/sell me a good book on beginning/advanced LW techniques? TIA -Dwight evers@plains.nodak.edu Article: 9651 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!elroy.jpl.nasa.gov!news.msfc.nasa.gov!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Pricing on non PC platforms Date: 4 Jan 1996 04:45:03 GMT Organization: Access One Lines: 13 Message-ID: <4cfm0f$ftf@news.accessone.com> References: <21dc50da.1d8f1615@amuc.mtroyal.ab.ca> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > N417042051@amuc.mtroyal.ab.ca (Ian Sinclair) writes: > Lee, thanks now I understand where you're coming from... I agree, NewTek > seems to think those spending far more on their computer system, should also > spend far more on LightWave for that platform. This is not unusual. I believe Photoshop for SGI is an arm and a leg and your first born. ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 9652 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!nntp.news.primenet.com!news.primenet.com!ip16-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Wireframe is DEAD : QuickDraw 3D Date: 3 Jan 1996 21:56:04 -0700 Organization: Primenet Services for the Internet Lines: 22 Sender: root@primenet.com Message-ID: <wturber.756.00BA388A@primenet.com> References: <4bo6qb$a1e@cloner2.ix.netcom.com> <4btbir$q17@newsbf02.news.aol.com> X-Posted-By: ip16-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4btbir$q17@newsbf02.news.aol.com> marcmylar@aol.com (MarcMylar) writes: >From: marcmylar@aol.com (MarcMylar) >Subject: Re: Wireframe is DEAD : QuickDraw 3D >Date: 28 Dec 1995 00:56:43 -0500 >In article <4bo6qb$a1e@cloner2.ix.netcom.com>, bradx@ix.netcom.com (Brad >Grace ) writes: >>It is a new alpha/beta that I got at work, we are beta testers for it. >Cool. I'm gonna head down to Alpha Beta and pick up a copy. <g> Uh oh. >They were bought by Ralphs....Well, that's life. >-Marc And they made them into ABCOs in Phoenix. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 9653 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!uwm.edu!msunews!netnews.upenn.edu!news.voicenet.com!news From: Technomage <techno@voicenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW 4.0 and digitizer Date: Thu, 04 Jan 1996 00:32:30 -0500 Organization: Voicenet - Internet Access - (215)674-9290 Lines: 32 Message-ID: <30EB666E.5438@voicenet.com> References: <4brogq$i0j@lince.lander.es> <shfDKBo8t.2IL@netcom.com> NNTP-Posting-Host: ivyland204.voicenet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b4 (Win95; I) To: Stuart Ferguson <shf@netcom.com> Stuart Ferguson wrote: > > +-- Daniel Rodriguez <dot@lander.es> writes: > | I'm user of LW v4.0 for Windows and a Calcomp tablet. When i try to use LW > | with this tablet in absolute-coordinate mode the Modeler and Layout > | doesn't work well. Example: If i move my stylus left the pointer continues > | going left during a bit after i stop moving, then i can't work. I just > | work well using the unaccurate relative-coordinate system. Hey, people of > | NewTek, what about this! > > I assume you're talking about when you hold the button down and move > the stylus to rotate or move an object. Try using the stylus point > like a joystick: click down, nothing happens; move left, object rotates; > move back to start point, object stops; move right or start point, object > rotates the other way. Let me know how that works. > -- > Stuart Ferguson (shf@netcom.com) > "How do you compute that? Where on the > graph do `must' and `cannot' meet?" What would you recomed as the best draw tablet to use with LW. I am in the market for one and want one that works well with my favorite 3D program. Technomage /---------------------------------------------------------------\ | MEGA Graphics | | Technomage-Brad Herman | |"I am the teller of the future, the digital age is apon us!" | | http://www.voicenet.com/~techno | \---------------------------------------------------------------/ Article: 9654 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: leuey@aol.com (Leuey) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Proposed changes to Lightwave Date: 4 Jan 1996 01:06:25 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 29 Sender: root@newsbf02.news.aol.com Message-ID: <4cfqp1$fpa@newsbf02.news.aol.com> References: <shfDKMCD2.3G5@netcom.com> Reply-To: leuey@aol.com (Leuey) NNTP-Posting-Host: newsbf02.mail.aol.com As long as suggestions are being taken, here's a few of my own. 1) MORE ENVELOPES. It would be really nice if all of the proceedural texture parameters could have envelopes (for size, velocity, and all the other specific parameters like frac noise contrast, vein ledge width, etc.) The number of effects possible would increase exponentially. It would also be nice to have other surface attributes (like reflectivity, specularity, color, bumpiness, etc) - change per frame via an envelope function. Parenting and targeting via envelope would be nice as well (though maybe a little tricky for the parenting). 2) CUT, COPY, PASTE functions for an objects motion channels. It would be nice to be able to copy an object's 'bank angle' motion data and paste it into that channel (or any other channel) in ANOTHER object's motion graph. CUT, COPY, AND PASTE functions between different object's channels would save a lot of time. 3) and of course, speed, speed, speed - utilizing the 3-D hardware that's now available (i realize that this is a major goal). I believe the single greatest hinderance to an animators creativity is the "it takes too long to visualize and experiment factor". uhhhh, that's it for now - I guess later, greg Article: 9655 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.kei.com!ddsw1!news.mcs.net!usenet From: Suzanne Crookshank <suzic@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Lightwave Amiga 4.0 is shipping Date: 4 Jan 1996 06:00:32 GMT Organization: MCSNet Internet Services Lines: 1 Message-ID: <4cfqe0$5nv@News1.mcs.net> NNTP-Posting-Host: johnc.pr.mcs.net Article: 9656 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.kei.com!ddsw1!news.mcs.net!usenet From: Suzanne Crookshank <suzic@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Lightwave Amiga 4.0 is shipping Date: 4 Jan 1996 06:03:39 GMT Organization: MCSNet Internet Services Lines: 9 Message-ID: <4cfqjr$5nv@News1.mcs.net> NNTP-Posting-Host: johnc.pr.mcs.net Lightwave 4.0 for Amiga is now shipping, so Amiga fans can finally relax, they haven't been forgotten by NewTek. The store where my dad works just got in their first shipment yesterday. --------------- suzic@mcs.com Article: 9657 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Pricing on non PC platforms Date: 4 Jan 1996 01:14:49 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 19 Sender: root@newsbf02.news.aol.com Message-ID: <4cfr8p$fvt@newsbf02.news.aol.com> References: <4cfm0f$ftf@news.accessone.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com -------------------- This is not unusual. I believe Photoshop for SGI is an arm and a leg and your first born. ---------------------------- My arm, leg, and son are worth more then a thousand bucks. That's what you can but Photoshop SGI for. _____________________________________________ Lee Stranahan Check out the home page! URL - http://users.aol.com/stranahan/main.htm Article: 9658 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: leuey@aol.com (Leuey) Newsgroups: comp.graphics.apps.lightwave Subject: "camera shake" effect? Date: 4 Jan 1996 01:15:34 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <4cfra6$g0c@newsbf02.news.aol.com> Reply-To: leuey@aol.com (Leuey) NNTP-Posting-Host: newsbf02.mail.aol.com Hello, I'm in need of a "camera shake" effect. In an animation I'm working on an explosion occurs close to the camera. For some added realism I would like add a "shake" effect to the camera for 15-30 frames or so. I suppose it's possible to "wiggle" the camera up and down if LW a few times and add massive amounts of motion blur, but I'm looking for an easier way. Is there some sort of image processing effect/filter out there that will do this? For premier? photoshop? razor? or elastic reality? Any suggestions? thanx for any help greg Article: 9659 Path: zippy.cais.net!news.cais.net!news.sprintlink.net!news.texas.net!news.kei.com!ddsw1!news.mcs.net!usenet From: Dan Ablan <dma@mcs.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't Open Lightwave NT! Date: 4 Jan 1996 19:42:54 GMT Organization: AGA Digital Studios Lines: 17 Message-ID: <4chaju$oiv@News1.mcs.net> References: <4bg5ke$266@newsbf02.news.aol.com> <DKI4x0.6Cw@cix.compulink.co.uk> <4cdmfm$68f$1@melbourne.DIALix.oz.au> NNTP-Posting-Host: dma.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Windows; I; 16bit) >I've had it running before but for some reason I can't get LW to open >tonight! When I launch Modeler I receive "Startup Failure 212: Hardware >Key Not Found" and when I launch LW I get "Lightwave initialization >Failure". This happened to me once. When NT boots, did you select "last known good startup"? When I did that, I couldn't load LW. The work around was the re-install the Sentinal driver. Dan Article: 9660 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp1.jpl.nasa.gov!usenet.eel.ufl.edu!tank.news.pipex.net!pipex!newsfeed.internetmci.com!in2.uu.net!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamch From: adamchry@cats.ucsc.edu (Adam Ives Chrystie) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightwavePro Date: 4 Jan 1996 09:43:18 GMT Organization: University of California, Santa Cruz Lines: 13 Message-ID: <4cg7fm$nnk@darkstar.UCSC.EDU> References: <Jeff_Holinski.147.30EB27E5@mindlink.bc.ca> <4cffej$ado@rover.ucs.ualberta.ca> NNTP-Posting-Host: ese.ucsc.edu X-Newsreader: NN version 6.5.0 #1 (NOV) I've had some good experiences with LightWave Pro...One magazine i wanted to buy was out of print..so the lady there was kind enough to xerox copy the whole magazine for me..of course they billed me fo rit..but hey, most places woulda have said, "It's out of print"... Adam -- ---------------------------------- Adam Chrystie LightWave 3D Animator Cinema/Video Major, Senior University Of California at Santa Cruz Article: 9661 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp1.jpl.nasa.gov!usenet.eel.ufl.edu!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!tube.news.pipex.net!pipex!lade.news.pipex.net!pipex!mfmail!usenet From: iay@mfltd.co.uk (Iain Young) Newsgroups: comp.graphics.apps.lightwave Subject: Lightwave, Win95 and Zip drive? Date: Thu, 04 Jan 1996 09:34:05 GMT Organization: Micro Focus, Newbury, ENGLAND Lines: 13 Message-ID: <4cg8n5$rql@hyperion.mfltd.co.uk> NNTP-Posting-Host: iay.mfltd.co.uk X-Newsreader: Forte Free Agent 1.0.82 Hi there, I am thinking of buying Lightwave for my Win95 PC in the very near future, but I have a question. I have an Iomega Zip Drive connected to my parallel port, and I understand LW has a dongle which also connects to the parallel port. The question I have is, does anybody know whether the dongle works ok through the Zip Drive's thru-port, or would I have to unplug the drive before I could run LW. (Please could you reply via email, thanks). Thanks in advance for your help, Iain Young email : iay@mfltd.co.uk Article: 9662 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp1.jpl.nasa.gov!usenet.eel.ufl.edu!tank.news.pipex.net!pipex!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: snouty@cix.compulink.co.uk ("Phil South") Subject: Re: "camera shake" effect? Message-ID: <DKnIw3.46u@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <4cfra6$g0c@newsbf02.news.aol.com> Date: Thu, 4 Jan 1996 10:09:39 GMT X-News-Software: Ameol32 Lines: 20 > Hello, I'm in need of a "camera shake" effect. In an animation I'm > working on an explosion occurs close to the camera. For some added > realism I would like add a "shake" effect to the camera for 15-30 frames > or so. I suppose it's possible to "wiggle" the camera up and down if > LW a > few times and add massive amounts of motion blur, but I'm looking for an > easier way. Is there some sort of image processing effect/filter out > there that will do this? For premier? photoshop? razor? or elastic > reality? Any suggestions? > > thanx for any help > greg The Motion Blur filter in Photoshop perhaps? --- ------------------------------------------------------------- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol" Webscape Home Page http://www.webscape.co.uk ------------------------------------------------------------- Article: 9663 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!usenet.eel.ufl.edu!brutus.bright.net!chi-news.cic.net!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!b From: bhood@netcom.com (robert hood) Subject: Re: NewTek's Object Replacement plugin Message-ID: <bhoodDKnvED.H9H@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <4cc44g$bu3@pipe1.nyc.pipeline.com> <DKnHps.44@cix.compulink.co.uk> Date: Thu, 4 Jan 1996 14:39:49 GMT Lines: 59 Sender: bhood@netcom18.netcom.com Phil South (snouty@cix.compulink.co.uk) wrote: > > On Jan 02, 1996 02:55:24 in article <NewTek's Object Replacement > > plugin>, > > 'bhood@netcom.com (robert hood)' wrote: > > > > >I've posted a copy of NewTek's elusive Object Replacement plugin > > >(missing from the most recent LightWave CD-ROM release) to my > > >anonymous FTP >site: > > > > > >ftp.netcom.com:/pub/bh/bhood/plugins/objseq.zip > > > > > > > bless you > > bless you > > bless you > > bless you > > Yeah great, but what does it do? I can't figure it out. Here is a message posted to the LightWave mailing list, by John Gross that talks about this plugin: _______________________________________________________________________ John Gross listed two plug-in's in the object replacement class. Object Sequence and Object List. message from John Gross: The two Object replacemnet plugins work as follows: Object Sequence works just like Image sequence...LightWave will look for a like named object with a numbered extension on a per frame basis.... Object List works by reading a file telling what pbject to use at what frame and should look like this: #LW Object Replacement List 0 C:\Newtek\objects\objectname 10 C:\Newtek\objects\objectname2 15 object name (complete path) There shoiuld be a file called OBJLIST.TXT in plugins perhaps which shows how to write it up. Just make sure to have the first line (starting with #) and then just list frame number followed by a line with the object nme. LW will use the object until it encounters a new one to use in the file. _______________________________________________________________________ -- Render me gone, ||| Bob ^(===)^ -------------------------oOO--(_)--OOo-------------------------------------- Bob Hood, President | All governments suffer from a recurring problem: Virtual Visions,Inc.| Power attracts pathological personalities. It is not 1.303.989.4191 | that power corrupts, but that it is magnetic to the | corruptible. Such people have a tendency to become bhood@netcom.com | drunk on violence, a condition to which they are hood@cqgrd.com | quickly addicted - Frank Herbert ---------------------------------------------------------------------------- Article: 9664 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!vixen.cso.uiuc.edu!sdd.hp.com!news1.best.com!shellx.best.com!shellx.best.com!not-for-mail From: harlock@shellx.best.com (Mike Harlock) Newsgroups: comp.graphics.apps.lightwave Subject: Wanted: 3D scanning service in SF Bay Area Date: 3 Jan 1996 22:50:02 -0800 Organization: The Space Vessel Arcadia Lines: 17 Message-ID: <4cftaq$l5o@shellx.best.com> NNTP-Posting-Host: shellx.best.com I need a 3D scanning service in the bay area for very small objects... The ultimate destination will need to be Lightwave, so someone who can hand me disks with converted objects would be greatly preferred. I'm thinking along the lines of a scanner that runs a laser(s) over the object rather than running a hand-pen physically over it. That may be tricky for this. Thanks, ---Mike __ < \ harlock@raindrop.com - Mike "Harlock" Massee [\\\\\\(\ (:::<===========================================- \< > \ Practice Random Kindness \\ / | And Senseless Acts of Beauty `==='____/ Article: 9665 Path: zippy.cais.net!news.cais.net!news.sprintlink.net!hookup!solaris.cc.vt.edu!newsfeed.internetmci.com!in2.uu.net!pipeline!not-for-mail From: justin@nyc.pipeline.com (Michael Justin Austin) Newsgroups: comp.graphics.apps.lightwave Subject: quantum fireball and PVR? Date: 4 Jan 1996 13:35:06 -0500 Organization: The Pipeline Lines: 12 Message-ID: <4ch6kq$pi9@pipe2.nyc.pipeline.com> NNTP-Posting-Host: pipe2.nyc.pipeline.com X-Newsreader: The Pipeline v3.2.0 Is anyone successfully using the 1.2 gig quantum fireball with the PVR? Or is anyone having success with smaller drives that are NOT on dps approved pvr hd list? any help would be greatly appreciated as I am just too broke after buying the pvr to spend another 1000.00 bucks on a HD thanks Article: 9666 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry From: adamchry@cats.ucsc.edu (Adam Ives Chrystie) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Wanted: 3D scanning service in SF Bay Area Date: 4 Jan 1996 09:37:51 GMT Organization: University of California, Santa Cruz Lines: 12 Message-ID: <4cg75f$nmd@darkstar.UCSC.EDU> References: <4cftaq$l5o@shellx.best.com> NNTP-Posting-Host: ese.ucsc.edu X-Newsreader: NN version 6.5.0 #1 (NOV) Yes, if someone nows of a good 3d scanning service in the San Francisco Bay and one that converts to LW..please post their number... Adam Chrystie adamchry@cats.ucsc.edu -- ---------------------------------- Adam Chrystie LightWave 3D Animator Cinema/Video Major, Senior University Of California at Santa Cruz Article: 9667 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: snouty@cix.compulink.co.uk ("Phil South") Subject: Re: NewTek's Object Replacement plugin Message-ID: <DKnHps.44@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <4cc44g$bu3@pipe1.nyc.pipeline.com> Date: Thu, 4 Jan 1996 09:44:16 GMT X-News-Software: Ameol32 Lines: 24 > On Jan 02, 1996 02:55:24 in article <NewTek's Object Replacement > plugin>, > 'bhood@netcom.com (robert hood)' wrote: > > > >I've posted a copy of NewTek's elusive Object Replacement plugin > (missing >from the most recent LightWave CD-ROM release) to my > anonymous FTP >site: > >ftp.netcom.com:/pub/bh/bhood/plugins/objseq.zip > > > >Enjoy. > > > bless you > bless you > bless you > bless you Yeah great, but what does it do? I can't figure it out. --- ------------------------------------------------------------- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol" Webscape Home Page http://www.webscape.co.uk ------------------------------------------------------------- Article: 9668 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news1.digital.com!decwrl!amd!netcomsv!uu4news.netcom.com!netcomsv!uu3news.netcom.com!ix.netcom.com!netcom.com!kdthomas From: kdthomas@netcom.com (Kim Thomas) Subject: Re: Switch to NT hard? Memory probs... Message-ID: <kdthomasDKnEI7.F1t@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <4cfrfc$g2k@newsbf02.news.aol.com> Date: Thu, 4 Jan 1996 08:34:54 GMT Lines: 16 Sender: kdthomas@netcom20.netcom.com I just upgragded my system from W3.1 to NT (it was a Christmas present), and it was very simple to do. Just follow the instructions in the documentation. You might also want to check that your system is on the NT hardware compatiblity list before you go through the upgrade. You won't have to re-install all your applications software, but some of it may not work under NT. Currently, the only software that I regularly use that runs under NT are LW and Photoshop. The new version of FD Painter is supposed to work, and there are NT versions of some of the other software I use available, I just have to get the cash together for the upgrades. -- Dave Thomas Moving Pixels "I haven't actually read your script, but I have some questions about it" - Actual client quote kdthomas@netcom.com Article: 9669 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: snouty@cix.compulink.co.uk ("Phil South") Subject: Re: Explosion! Message-ID: <DKnIw1.469@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <4cfdr4$l3r@iaehv.IAEhv.nl> Date: Thu, 4 Jan 1996 10:09:37 GMT X-News-Software: Ameol32 Lines: 13 It's called something cryptic like "explosion.lws", something like that. :?) I think it came with the package... although I just now checked the CD with FIND and it's not on there. WTF did I get it from then? Tomahawk? Newtek? Graphics.Rent.Com? Hell, I'll post it to tomahawk if anyone's interested. --- ------------------------------------------------------------- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol" Webscape Home Page http://www.webscape.co.uk ------------------------------------------------------------- Article: 9670 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!uwm.edu!chi-news.cic.net!newsfeed.internetmci.com!tank.news.pipex.net!pipex!lade.news.pipex.net!pipex!logica.co.uk!diablo.logica From: oxleyd@logica.co.uk (David Oxley) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Proposed changes to Lightwave Date: Thu, 04 Jan 1996 17:30:22 +0000 Organization: Logica UK Ltd Lines: 28 Message-ID: <oxleyd-0401961730220001@diablo.logica.co.uk> References: <shfDKMCD2.3G5@netcom.com> <4cfqp1$fpa@newsbf02.news.aol.com> NNTP-Posting-Host: 158.234.22.79 X-Newsreader: Yet Another NewsWatcher 2.1.5 I have a few: 1. If you want to copy surface attributes between two surfaces, rather than having to save one surface, select the second surface and then load the saved surface, a "Copy surface from" pop-up list would be very useful. 2. Multiple materials per polygon/group of polys, and arbitrary orientation of textures are high on my wish list. Inherent in this wish is the ability to select the mixing of the textures. 3. Is there any way both Layout's and Modeler's drawing routines could be altered so that when you move an object, the whole screen doesn't redraw in between? I know you can hide polygons in Modeler to speed up refresh, but it gets frustrating when you have a lot of objects on screen at once. 4. I would love the Amiga import/export object function to be added to PC Modeler. 5. The background image preview redraw in Modeler needs to be speeded up. The same function in Real 3D is lightning fast, so it should be possible in Modeler. Thanks for reading :-) |David Oxley, Logica UK|SH5/HR 75 Hampstead Rd|+44 171 6379111x1800| |<oxleyd@logica.co.uk> |London NW1 2PL England|+44 171 3443633(fax)| `----------------------^----------------------^--------------------' All opinions expressed are mine not Logica's. http://www.logica.com/ Article: 9671 Path: zippy.cais.net!news.cais.net!news.sfo.com!news.zeitgeist.net!wizard.pn.com!sundog.tiac.net!news.kei.com!newsfeed.internetmci.com!in1.uu.net!paperboy.ids.net!usenet From: "Stuart A. Chudy" <stu_chudy@ids.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Tracing bitmaps into LW objects Date: Thu, 04 Jan 1996 07:21:02 -0500 Organization: IDS World Network Internet Access Service, (401) 885-4243 Lines: 33 Message-ID: <30EBC62E.66C5@ids.net> References: <4cd159$184@castle.nando.net> NNTP-Posting-Host: pslip105.pvd-ri.ids.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b4 (Win95; I) Paul D. Godley wrote: > > I need to find a reliable way to trace bitmaps (2 color, scanned logo > kind of things) into LW objects. Anyone done this? Have any > suggestions. I have Adobe Streamline which will trace and create a > DXF, but it's not a DXF LW will import. (Give an error of, I think, > MEM_ALLOC_ZERO or some such.) > > BTW this is on a PC. > > Thanks, > > -Paul I prefer the bezier tools offered in packages like Adobe Photoshop & Corel Draw. This technique requires both of those packages. - Trace the bitmapped art using paths in Adobe Photoshop (hand tracing using bezier curves always makes for a cleaner result than any 'autotrace' tool). - Export the path from Photoshop to Adobe Illustrator format. - Import the ai file into CorelDRAW 6 where you can then export it as a character in a true type font or adobe type 1 font. - Load the font into Lightwave and use the text tool to type the character. There may be an easier way (if anyone is aware of one... let me know!) but this is what I end up doing. Article: 9672 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!ihnp4.ucsd.edu!munnari.OZ.AU!news.mel.connect.com.au!yarrina.connect.com.au!news.mel.aone.net.au!d26-1 From: imagine@h130.aone.net.au (Kevin Gleeson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: HELP again! (was Ack! Help! Saving Animations) Date: Thu, 04 Jan 96 13:23:48 GMT Organization: Imagine iT Lines: 30 Message-ID: <4cgkd4$6o_004@cpe.Hobart.aone.net.au> References: <4cb6kd$ako@steel.interlog.com> <4cd5m6$9ul@steel.interlog.com> <pfinch.663.00006C46@best.com> <4cdr50$6o_002@cpe.Hobart.aone.net.au> <4ce8dg$sdp@ixnews7.ix.netcom.com> NNTP-Posting-Host: d26-1.cpe.hobart.aone.net.au X-Newsreader: News Xpress Version 1.0 Beta #3 In article <4ce8dg$sdp@ixnews7.ix.netcom.com>, achan@ix.netcom.com(Alan Chan ) wrote: >In <4cdr50$6o_002@cpe.Hobart.aone.net.au> imagine@h130.aone.net.au >(Kevin Gleeson) writes: >> >>> >>>>I've spent the better part of the evening trying to work on the >>>>Modeller and for some reason it keeps kicking me out of the program >>>>and back into Windows. No warning at all and it's a clean end to >the >>>>program. I restart LW and start manipulating my objects, camera and >>>>light and then all of a sudden I'm back in Windows. A few >>>>manipulations is all it takes. After the sixth time, I gave up. >>> >>>>Any ideas? >>> >>>>I'm running it on a P100, 16 meg RAM, Win 3.11. > >Sounds like it could be a dongle problem as well.. make sure your >dongle is seated right. > >AC > The above is not my post but the previous writer. However - I have seen the same problem. It isn't a dongle problem as I have three dongles (on 3 computers). Changing dongles doesn't help. Changing computers doesn't help. I just get kicked out every now and then. Kevin Gleeson Hobart TAS OZ Article: 9673 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news.goodnet.com!news.rtd.com!news.netzone.com!p23.netwest.com!user From: jmonahan@netwest.com (Joe Monahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: M&M commercials Date: Thu, 04 Jan 1996 00:08:02 +0400 Organization: CAD Institute Lines: 14 Message-ID: <jmonahan-0401960008020001@p23.netwest.com> References: <4ccl15$i1k$1@mhadf.production.compuserve.com> NNTP-Posting-Host: p22.netwest.com What do you mean? Lightwave runs on an SGI. maybe they were built on an Indigo...? JMonahan In article <4ccl15$i1k$1@mhadf.production.compuserve.com>, angelo yap <75014.121@CompuServe.COM> wrote: > I read that the M&M commercials with that 2 characters > were made in lightwave. It sure looked like it was made on an > sgi machine. The animators in Will Vinton studios sure did a good > job. Article: 9674 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news.goodnet.com!news.rtd.com!news.netzone.com!p23.netwest.com!user From: jmonahan@netwest.com (Joe Monahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Toy Story Date: Thu, 04 Jan 1996 00:13:28 +0400 Organization: CAD Institute Lines: 20 Message-ID: <jmonahan-0401960013280001@p23.netwest.com> References: <4c3g2c$s1g@newsbf02.news.aol.com> <4c62i4$pg6@newsbf02.news.aol.com> NNTP-Posting-Host: p22.netwest.com Also, Toy Story was conceived 4 years ago. Alot of what we see today wasn't available then. Motion capure wasn't used for example. The animation was superb. But it was done in Alias - so no polygons. Jmonahan In article <4c62i4$pg6@newsbf02.news.aol.com>, fcap@aol.com (FCAP) wrote: > I think of lot of you tech heads have completely missed the real genius of > Toy Story, the character animation. The emotion, the mannerisms of all > the toys were superb. Forget that the toys looked plastic (duh), look at > the performances! I swear Woody was Tom Hanks! Try doing just a few > seconds of true emotion with a bunch of polygons. There is more to 3D > animation then creating photo realistic texture maps, which if you look > closely, Toy Story had its share. The entire gas station scene was almost > too real for comfort. Fabulous characters, fabulous story, a fabulous > job. This movie will inspire as much new talent as Star Wars did almost > 20 years ago. It's a whole new world. Article: 9675 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news.goodnet.com!news.rtd.com!news.netzone.com!p23.netwest.com!user From: jmonahan@netwest.com (Joe Monahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Wireframe is DEAD : QuickDraw 3D Date: Thu, 04 Jan 1996 00:16:48 +0400 Organization: CAD Institute Lines: 14 Message-ID: <jmonahan-0401960016480001@p23.netwest.com> References: <mad.3d8l@torment.tmisnet.com> NNTP-Posting-Host: p22.netwest.com Christ, they've even had the gaul to announce Windows '97. I think its due out sometime in 1999. But 'ol Bill isn't discouraged, even if Macintosh was the number one selling personal computer last quarter. JM In article <mad.3d8l@torment.tmisnet.com>, mad@torment.tmisnet.com (Mark Dunakin) wrote: > The way I heard it, was that they kept on saying that Win95 was supposed to be > out in the first part of 95 and then in the Spring and then the third quarter > and it didn't hit the shelves until 95 was practically over....So MicroSquash > sounds just as bad as everyone else.......md Article: 9676 Path: zippy.cais.net!news.cais.net!news.sprintlink.net!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: jbooth411@aol.com (JBooth411) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Proposed changes to Lightwave Date: 4 Jan 1996 14:34:43 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 56 Sender: root@newsbf02.news.aol.com Message-ID: <4cha4j$62@newsbf02.news.aol.com> References: <4cccba$6sh@easy2.mediacity.com> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <4cccba$6sh@easy2.mediacity.com>, brett@easy1.mediacity.com (Brett Tribble) writes: > > 1. When loading a scene, and Layout can't find some data, > it would be nice if there was an ABORT button between > OK / CANCEL. It gets old hitting cancel 100 times to abort > a scene load. > > 2. Put a radio button (check box) in the effects menu to > disable antialiasing the background / foreground images. > again it gets old watching it waste time ($$$!) anti- > aliasing a clean image. > > 3. Durring the initial stages of rendering, have the renderer > check to see if there is any change between frames > (envelopes, motion graphs, et al). If there _isn't_, flag > duplicate frames so that Lightwave just saves multiple > copies of the resulting duplicate images. This would result > in _MAJOR_ time savings for much of our rendering. I know > that this can effectively be done in editing, but I would > rather have it done 1. An Abort feature would be nice, but there is something I'd rather have. When I point lightwave to the objects new location, it should not only check the original path, but the path where you last loaded an object from. This would save a lot of text-editing time if I move something from one directory to another. 2. Backgrounds are NOT antialiased. 3. Why not just copy your images? Do you really want lightwave to waiste cycles checking for motion on every object, between every frame? This seems like a huge waiste of time, and how many times do you have a still shot? I always have something moving in my shot... 4. Integrate PowerView into Modeler and layout. 5. Layout Scripting. The ability to write scripts would greatly aid in my work. A custom menu (like in modeler) to access these scripts would be nice to. Most of this stuff can be done with plugins, but a scripting language would be much better for the average user. Bob? Could there be a BLL on the way? please? 6. Open multiple Motion graphs at once. I'd love to be able to open 5 envelopes, or 5 motion graphs on the screen at once, and edit them. 7. Operation Grouping. IE: Select a series of objects/lights with the mouse (in the scenes menu) and edit them as if they were all one object. This can be acomplished with parenting most of the time, but sometimes parenting everything together would get in the way. Being able to name these groupings and see them in the create key/delete key menu's would be very handy also. Often I want to create a key on all objects, except a few, and this would alow this. Article: 9677 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!newsie.wis.com!lightmar From: lightmar@wis.com (Jim Gauthier) Newsgroups: comp.graphics.apps.lightwave,rec.video.desktop Subject: Re: ClubToaster & PC Followup-To: comp.graphics.apps.lightwave,rec.video.desktop Date: 4 Jan 1996 13:43:03 GMT Organization: Wisconsin Internet Services Lines: 2 Message-ID: <4cglh7$9qp@newsie.wis.com> References: <30E89EAD.3B65@airmail.net> <4camdr$i1f@cloner3.netcom.com> <4cbd09$sga@hyperion.mfltd.co.uk> <30EADBE1.5819@airmail.net> NNTP-Posting-Host: muffin.wis.com X-Newsreader: TIN [version 1.2 PL2] Xref: zippy.cais.net comp.graphics.apps.lightwave:9677 rec.video.desktop:13853 No problems reading with Win95 PC cabled to Flyer. But I copy the file to the Amiga first, then load into Flyer. Article: 9678 Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!in2.uu.net!plato.oneworld.net!news-feed.mci.newscorp.com!news.delphi.com!usenet From: ASK ME NICELY <cjtsui@delphi.com> Newsgroups: comp.graphics.apps.lightwave Subject: SGI scene move macro? Date: Thu, 4 Jan 96 18:18:04 -0500 Organization: Delphi (info@delphi.com email, 800-695-4005 voice) Lines: 10 Message-ID: <BnEl+vk.cjtsui@delphi.com> NNTP-Posting-Host: bos1g.delphi.com hi all, does anyone know if there is a version of Scene Mover for the SGI LW? This macro basically compiles everything that has to do with a scene and puts the files in a new spot. Very convenient for taking stuff to differet machines. If anyone has something like this for the SGI, please email me!!! thanx Josh Tsui Article: 9679 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!usenet.eel.ufl.edu!newsfeed.internetmci.com!in2.uu.net!news.iadfw.net!usenet From: Lance Gray <empire@airmail.net> Newsgroups: comp.graphics.apps.lightwave,rec.video.desktop Subject: Re: ClubToaster & PC Date: Thu, 04 Jan 1996 14:37:20 -0800 Organization: customer of Internet America Lines: 18 Message-ID: <30EC56A0.5CEE@airmail.net> References: <30E89EAD.3B65@airmail.net> <4camdr$i1f@cloner3.netcom.com> <4cbd09$sga@hyperion.mfltd.co.uk> <30EADBE1.5819@airmail.net> <4cglh7$9qp@newsie.wis.com> NNTP-Posting-Host: dal14-16.ppp.iadfw.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b2a (Windows; I; 16bit) To: Jim Gauthier <lightmar@wis.com> Xref: zippy.cais.net comp.graphics.apps.lightwave:9679 rec.video.desktop:13858 Jim, Am I right in assuming you have your Amiga & PC connected... Reason being, I'm looking into the Perception but only to make animations to be dumped to the Flyer anyway. I realize the Iff2Clip works on the Flyer so is it possible for your Flyer to look at the PC drives and grab iff's so it can make a clip---considering the iff's are the same whether or not they're on an Amiga or PC. Any suggestions or help is greatly appreciated!! Thanks, Lance Gray <>< empire@airmail.net Empire Productions Inc. Article: 9680 Path: zippy.cais.net!news.cais.net!news.cinenet.net!Bugs From: rickmay@cinenet.net (Rick May) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Toy Story Date: Thu, 04 Jan 96 22:26:15 GMT Organization: Hmm.. never sure Lines: 27 Message-ID: <4chuhj$3na@marina.cinenet.net> References: <4c3g2c$s1g@newsbf02.news.aol.com> <4c62i4$pg6@newsbf02.news.aol.com> <jmonahan-0401960013280001@p23.netwest.com> NNTP-Posting-Host: ppp77.cinenet.net X-Newsreader: News Xpress Version 1.0 Beta #4 In article <jmonahan-0401960013280001@p23.netwest.com>, jmonahan@netwest.com (Joe Monahan) wrote: -> ->Also, Toy Story was conceived 4 years ago. Alot of what we see today ->wasn't available then. Motion capure wasn't used for example. The ->animation was superb. But it was done in Alias - so no polygons. -> ->Jmonahan -> Motion capture has been around for quite a while.. Pixar wouldnt use motion capture then or now- it isnt animation... And it wasnt done in Alias either.. Some of the models were built in alias- but it was mostly done with in-house software.... rick Rick May freelance CG animator/TD rickmay@cinenet.net http://www.cinenet.net/users/rickmay Article: 9681 Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip16-060.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: lha problems Date: 4 Jan 1996 17:46:02 -0700 Organization: Primenet Services for the Internet Lines: 31 Sender: root@primenet.com Message-ID: <wturber.757.00E36790@primenet.com> References: <4bpd5n$5f3@ixnews5.ix.netcom.com> X-Posted-By: ip16-060.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4bpd5n$5f3@ixnews5.ix.netcom.com> tworthen@ix.netcom.com(Thomas Worthen) writes: >From: tworthen@ix.netcom.com(Thomas Worthen) >Subject: lha problems >Date: 26 Dec 1995 17:59:19 GMT >I've found that archived on the AMIGA often contain long file names >incompatible with the PC's 8.3 file name format. Especially if the >first 8 characters of the long file names are the same as are the case >in some Lightwave scenes I've downloaded. My unarchiver regards regards >these as duplicate files and ignores them. I've been able to the >extract individual files by first getting the names of all the files in >the archive and then pulling them out one at a time, by name then >renaming each one as its extracted. Is there a DOS/WINDOWS unarchiver >capable of intelligent un archiving ? >Thanks in advance >Tom Worthen >tworthen@smtp.cnap.navy.mil Someone recompiled LHA from a Unix system to NT. It runs OK under Win95. It is called lhantx86.exe and can be found in the usual LightWave places or on my FTP site (see my .sig). I have had some files fail CRC checks though. I'd say maybe one in a hundred. It seems more common on larger archives. I use lz and lha on the Amiga. Even with the CRC problem, this program is well worth the trouble. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 9682 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: Ok, so here's one for Modeler Message-ID: <shfDKopE0.9x4@netcom.com> Organization: The Blue Planet References: <30EC49E1.7E26@renderhaus.com> Date: Fri, 5 Jan 1996 01:27:36 GMT Lines: 10 Sender: shf@netcom20.netcom.com +-- Brett Tribble <brett@renderhaus.com> writes: | Add a Mirror mode (symetry) option to Modeler. This would | resemble the one in DPaint. This would allow you to perform all Already on the list. I don't know about the "easy to implement" part, however ... -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" Article: 9683 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!chi-news.cic.net!newsjunkie.ans.net!merlion.singnet.com.sg!lantana.singnet.com.sg!singnet.com.sg!adrianh From: adrianh@singnet.com.sg Newsgroups: comp.graphics.apps.lightwave Subject: Re: Any Raydance-Lightwave users here? Date: Fri, 5 Jan 1996 00:32:00 Organization: Singapore Telecom Internet Service Lines: 12 Message-ID: <adrianh.17.00008841@singnet.com.sg> References: <oj6d992k00w.fsf@hpsrk.fc.hp.com> <4cckj2$7l0@pipe3.nyc.pipeline.com> NNTP-Posting-Host: ts900-2614.singnet.com.sg X-Newsreader: Trumpet for Windows [Version 1.0 Rev A] In article <4cckj2$7l0@pipe3.nyc.pipeline.com> mikeling@nyc.pipeline.com (MICHAEL C. LING) writes: >From: mikeling@nyc.pipeline.com (MICHAEL C. LING) >Subject: Re: Any Raydance-Lightwave users here? >Date: 2 Jan 1996 20:02:26 -0500 >Are there WWW or FTP sites for Real 3d? Is there a demo version of Real3D >out there? -- >M C L - There is a Real3D Homepage at http://www.msassoc.co.jp/msa/ereal3d.html Article: 9684 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!in1.uu.net!DIALix!melbourne.DIALix.oz.au!not-for-mail From: stevok@melbourne.DIALix.oz.au (Steven Johansen) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Proposed changes to Lightwave Date: 4 Jan 1996 23:14:46 +1100 Organization: DIALix Services, Melbourne, Australia. Lines: 10 Sender: stevok@melbourne.DIALix.oz.au Message-ID: <4cggbm$f2q$1@melbourne.DIALix.oz.au> References: <4cccba$6sh@easy2.mediacity.com> <4cdrrt$6o_004@cpe.Hobart.aone.net.au> NNTP-Posting-Host: stevok@melbourne.dialix.oz.au While we are at it I would dearly like to see the cloning functions in layout have the same flexibility as in modeller. ie number of clones,translation,rotation etc. (This might be available via a plugin but i'm STILL on the pre-release :( ) Steven -- X Article: 9685 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!news.sprintlink.net!news.mindspring.com!usenet From: Andrew Weiler <aweiler@mindspring.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Toy Story Date: 4 Jan 1996 16:27:46 GMT Organization: MindSpring Enterprises, Inc. Lines: 11 Message-ID: <4cgv62$1lte@stealth.mindspring.com> References: <4c3g2c$s1g@newsbf02.news.aol.com> <4c62i4$pg6@newsbf02.news.aol.com> <137cc$121124.ba@luzskru.cpcnet.com> NNTP-Posting-Host: aweiler.mindspring.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) To: Nick Nick Rasmussen wrote: > >I'm just curious, but does anyone know at what resolution they >rendered the movie in? > > Not positive, but I heard they did it at 1024x962?? AW Article: 9686 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.sprintlink.net!news.rain.org!mcbones From: dan@acti.com (Daniel J. McCoy) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Switch to NT hard? Memory probs... Date: Thu, 04 Jan 96 13:30:27 GMT Organization: ACT Networks, Inc. Lines: 25 Message-ID: <4cgv61$2mk@news.rain.org> References: <4cfrfc$g2k@newsbf02.news.aol.com> NNTP-Posting-Host: @mcbones.acti.com X-Newsreader: News Xpress Version 1.0 Beta #4 In article <4cfrfc$g2k@newsbf02.news.aol.com>, leuey@aol.com (Leuey) wrote: [snip] re: Win 3.11 and RAM >Any suggestions on the memory problem? Word has it around here (where I work) that Win 3.11 (WFW) can really only see 16MB and nothing really beyond that. Since my machine at work only has 16MB, I can't confirm or deny it. >Any pointers on installing NT? I had very few problems but I stuck with hardware that was on the compatibility list. Another option is Win95 (though it'd be great to get a "newer" version of LW that may have addressed rendering speed issues in Win95). You'll get the same sucky Win 3.11 interface with NT (unless you also install the "Technology Preview" NewShell (Win95 look&(partial)feel)) but it's a LOT better stability wise. :) Good luck, Dan -- Daniel J. McCoy - djmccoy@pacificnet.net or dan@acti.com WWW - http://www.pacificnet.net/~djmccoy Article: 9687 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: Switch to NT hard? Memory probs... Message-ID: <shfDKopC4.9tt@netcom.com> Organization: The Blue Planet References: <4cfrfc$g2k@newsbf02.news.aol.com> Date: Fri, 5 Jan 1996 01:26:28 GMT Lines: 38 Sender: shf@netcom20.netcom.com +-- leuey@aol.com (Leuey) writes: | Well, I've about HAD it with wfw 3.11. I got another 16 megs of ram | installed, giving me 40 total, [...] | I'm going to | switch to NT. Is this an easy thing to do? Do I have to reinstall ALL of | my software, or is the process relatively painless? I'm used to using | amigas so I really don't know what I'm in for...... NT will work very well with 40 meg. The installation can automatically assimilate your WFW setup and duplicate it nearly identically under NT. If some applications don't work, try reinstalling them individually. | Any pointers on installing NT? BEFORE you start, make sure that NT is compatible with your: - IDE controller - SCSI controller - Hard Drives - CD-ROM Drives - Mouse - Display driver If they are not explicitly listed in the hardware compatibility list, call the maker and get the most recent NT drivers for them. You may need to have the drivers ready on a floppy when you install. If the maker cannot provide you with NT support, DO NOT install. It's time to buy new hardware. With NT 3.51 this isn't much of an issue, but take a warning from one who saved a lot of money by not buying Bill-approved products, and went on to waste a lot of time reinstalling NT and then spent the money he saved eventually. You should check first. (Anyone want to buy a slightly used, non-standard CD-ROM drive, IDE controller and graphics card?) -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" Article: 9688 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!usenet.eel.ufl.edu!news.mathworks.com!news.kei.com!sundog.tiac.net!usenet From: sjg@world.std.com (Stephen J. Gaudet) Newsgroups: comp.graphics.apps.lightwave Subject: Re: ALPHA 166 mhz is slower than pentium 13 Date: Fri, 05 Jan 1996 01:18:34 GMT Organization: The Internet Access Company Lines: 15 Message-ID: <4chu8j$jm5@sundog.tiac.net> References: <mad.3avc@torment.tmisnet.com> NNTP-Posting-Host: sjg.tiac.net X-Newsreader: Forte Free Agent 1.0.82 mad@torment.tmisnet.com (Mark Dunakin) wrote: >So I'm not exactly clear on the subject? Is the Alpha better than the P133 or >maybe I should say which is a better vaue in price vesus performance? Hello The 21066-166MHz Alpha is a dog. It delivers 68 SPECint and 80 SPECfp. Whereas the P133 delivers 155SPECint and 116 SPECfp. However, for true speed check out the 21164-333MHz it delivers 400 SPECint and 570 SPECfp. Cheers, Article: 9689 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!in1.uu.net!pipeline!not-for-mail From: mikeling@nyc.pipeline.com (MICHAEL C. LING) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Any Raydance-Lightwave users here? Date: 4 Jan 1996 15:07:10 -0500 Organization: The Pipeline Lines: 18 Message-ID: <4chc1e$gj8@pipe3.nyc.pipeline.com> References: <adrianh.17.00008841@singnet.com.sg> NNTP-Posting-Host: pipe3.nyc.pipeline.com X-PipeUser: mikeling X-PipeHub: nyc.pipeline.com X-PipeGCOS: (Michael C. Ling) X-Newsreader: The Pipeline v3.4.0 On Jan 05, 1996 00:32:00 in article <Re: Any Raydance-Lightwave users here?>, 'adrianh@singnet.com.sg' wrote: >In article <4cckj2$7l0@pipe3.nyc.pipeline.com> mikeling@nyc.pipeline.com >(MICHAEL C. LING) writes: >>Are there WWW or FTP sites for Real 3d? Is there a demo version of Real3D >>out there? >There is a Real3D Homepage at http://www.msassoc.co.jp/msa/ereal3d.html Thanx a lot! -- M C L - Article: 9690 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.MediaCity.com!usenet From: Brett Tribble <brett@renderhaus.com> Newsgroups: comp.graphics.apps.lightwave Subject: Ok, so here's one for Modeler Date: Thu, 04 Jan 1996 13:42:57 -0800 Organization: Renderhaus Lines: 22 Message-ID: <30EC49E1.7E26@renderhaus.com> NNTP-Posting-Host: easy3.mediacity.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b3 (WinNT; I) Stuart, First off, thanks for responding to my post. It gives me the warm fuzzies to know that we use a product who's creator(s) actively communicate with the public. Since you are resposible for Modeler, here is a simple one for you that although not earth shaking, should be fairly easy to implement, and adds a deal of functionality. Add a Mirror mode (symetry) option to Modeler. This would resemble the one in DPaint. This would allow you to perform all (most?) of the existing functions around a central point (0,0,0 or changeable?). This would allow you to lets say... create a hexagon by turning on "6 point symetry" then creating 1 (6) points, selecting 1 (6) points, and hitting "p". You could deform all four corners of a 2D mesh with the magnet tool in "4 point symetry" mode. etc... Brett Article: 9691 Path: zippy.cais.net!news.cais.net!wb3ffv!explorer.csc.com!uunet!in2.uu.net!news.iadfw.net!usenet From: Lance Gray <empire@airmail.net> Newsgroups: comp.graphics.apps.lightwave,rec.video.desktop Subject: ClubToaster & PC Date: Mon, 01 Jan 1996 18:55:41 -0800 Organization: customer of Internet America Lines: 34 Message-ID: <30E89EAD.3B65@airmail.net> NNTP-Posting-Host: dal17-27.ppp.iadfw.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b2a (Windows; I; 16bit) Xref: zippy.cais.net comp.graphics.apps.lightwave:9691 rec.video.desktop:13872 Being a new PC user I have a question concerning the ClubToaster CD and LightWAve for the PC... I have the ClubToaster Cd's for my Flyer and I've noticed the moving backgrounds and such also come in IFF format...Because of this, I've tried to use them as a background sequence on my Pentium 100. Here's my problem: When I try to access these files from LightWave I get---> Cannot access this file...Please verify security privileges on the network drive???? So I decided to copy the images to my harddrive---for that matter even trying to copy objects off the CD I get the following message: STOP---File manager cannot copy D:\background\iff\whatever... File manager cannot find the specific file...Make sure the correct path & filename are specified. ---I'm pretty sure the correct ones are specified---since I just created a new directory file and I'm trying to copy the images over to my harddrive into this new directory----Any suggestions???? This is a breeze to do on my A4000, is there some good reason why it doesn't work on my PC???? post or email (empire@airmail.net) Happy 1996!!!! -Lance <>< Article: 9692 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry From: adamchry@cats.ucsc.edu (Adam Ives Chrystie) Newsgroups: comp.graphics.apps.lightwave Subject: Re: "camera shake" effect? Date: 4 Jan 1996 22:31:42 GMT Organization: University of California, Santa Cruz Lines: 15 Message-ID: <4chkge$5tc@darkstar.UCSC.EDU> References: <4cfra6$g0c@newsbf02.news.aol.com> <DKnIw3.46u@cix.compulink.co.uk> NNTP-Posting-Host: ese.ucsc.edu X-Newsreader: NN version 6.5.0 #1 (NOV) But how do youuse photoshop to fake a motion blur in a lightwave animation? There is no batch mode in photoshop and doing everyframe is well..painfull..is there a batch method for using photoshop?? I can;t believe they've never added it..cuz i haven;t seen it Adam Chrystie adamchry@cats.ucsc.edu -- ---------------------------------- Adam Chrystie LightWave 3D Animator Cinema/Video Major, Senior University Of California at Santa Cruz Article: 9693 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!uwm.edu!math.ohio-state.edu!news.cyberstore.ca!van-bc!news.mindlink.net!agate!ihnp4.ucsd.edu!swrinde!sgigate.sgi.com!enews.sgi.c From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Wireframe is DEAD : QuickDraw 3D Date: 4 Jan 1996 21:17:02 -0700 Organization: Primenet Services for the Internet Lines: 41 Sender: root@primenet.com Message-ID: <wturber.766.01A4F00F@primenet.com> References: <21dc50e6.1d8f1616@amuc.mtroyal.ab.ca> <4cevsm$3ih@newsbf02.news.aol.com> X-Posted-By: ip21-107.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4cevsm$3ih@newsbf02.news.aol.com> stranahan@aol.com (Stranahan) writes: >From: stranahan@aol.com (Stranahan) >Subject: Re: Wireframe is DEAD : QuickDraw 3D >Date: 3 Jan 1996 17:27:34 -0500 [snip] >I wonder if Allan & Stuart could openly discuss their feelings on this? >Were >they asked how long it would take? Were they given the time necessary? >I doubt it... >And a really big point is this; Software development is more of an art [snip] >Some interesting points. Some thoughts - >First off, AH & SF were asked and consulted. I was involved in this >process, and I know my feeling personally is that I'd like an accurate >date, not a 'quicker' date, so you HAVE to ask the programmers. This is >not to 'blame' Allen or Stuart, mind you; some things were beyond their >control - just to clarify that NewTek didn't ram a date down their >throat.... AMEN! Just tell the truth. VTU actually suggested that LW 4.0 might actually be released early in December of 1994!!! The pre-release came out in April, the final in August - and the other platforms are still in beta I think. It wasn't a few weeks or even months in this case. BTW - I was glad to get the pre-release in April. The length of time to develope the software wasn't really the issue. It was the misleading announcements. Of course it was a lot worse for those folks who got the first Flyers. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 9694 Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!news.rain.org!aarone From: aarone@rain.org (Aaron Estrada) Newsgroups: comp.graphics.apps.lightwave Subject: Re: "camera shake" effect? Date: 5 Jan 1996 10:29:20 GMT Organization: RAIN Public Access Internet (805) 967-RAIN Lines: 29 Message-ID: <4ciui1$rjt@news.rain.org> References: <4cfra6$g0c@newsbf02.news.aol.com> NNTP-Posting-Host: aarone@coyote.rain.org X-Newsreader: TIN [version 1.2 PL2] Leuey (leuey@aol.com) wrote: : Hello, I'm in need of a "camera shake" effect. In an animation I'm You could render the frames a litte larger than you need, to give you some margins, and then use After Effects to crop them. WHen the frames where the shake is comes along, you could move the frame around. (not more than the margins you left, you dont want any of the BG showing on the sides of the frame) After Effects has a motion blur option. Here is a little known secret: You can set the motion blur to be MORE than 360 deg. (100%) YOu must type the value in instead of using the slider. Happy camera shaking! P.S. Wouldn't just moving the LW camera be a whole lot easier? Why don't you just do it that way. (I mean, that's the first way YOU mentioned) -Aaron -- \|/ _HVS Rulz! @ @ / +--oOO-(_)-OOo--------------------------------------+----------------+ | | High _ | | *Aaron Estrada <aarone@rain.org> | Voltage // | | *(805)498-0006 (805)526-8080 ex.16 | _ // | | | \\ // | | *3D Animation, Visual Effects, Avid Editing | \X/ | | | Studio | +---------------------------------------------------+----------------+ Article: 9695 Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.kei.com!sundog.tiac.net!usenet From: cgid <cgid@tiac.net> Newsgroups: comp.graphics.apps.lightwave Subject: Free 3d models Date: 5 Jan 1996 14:04:37 GMT Organization: The Internet Access Company Lines: 24 Message-ID: <4cjb5l$hlq@sundog.tiac.net> NNTP-Posting-Host: cgid.tiac.net For a limited time download any and all models and motion paths from any and all versions of the Viewpoint dataset CD-Rom for only $249.95. Plus for an even more limited time all you 3D animators and artists (any one like that out there interested in dataset models?) can get a free surprise software gift just for you!!! We guarantee that you'll love the product and the free gift e-mail us for the free demo which will allow you to download 2 free models (in case you don't believe us). To purchase the product: Send your check or money order for $249.95 payable to: Computer Graphic Images & Design Inc. PO Box 230135 Brooklyn NY, 11223 (Please add $4.0 for shipping and handling) Article: 9696 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!unixhub!lll-winken.llnl.gov!uwm.edu!newsfeed.internetmci.com!idir.net!usenet From: Bruce Branit <bbranit@idir.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Toy Story Date: Thu, 04 Jan 1996 23:17:15 -0600 Organization: FryeAllen Lines: 15 Message-ID: <30ECB45B.7371@idir.net> References: <4c3g2c$s1g@newsbf02.news.aol.com> <4c62i4$pg6@newsbf02.news.aol.com> <jmonahan-0401960013280001@p23.netwest.com> Reply-To: bbranit@idir.net NNTP-Posting-Host: port1.idtslw1.idir.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b2 (Macintosh; I; 68K) My 2 cents worth... The bottom line for me on Toy Story was that it was created by some very very talented people. I don't really think it matters to quibble about what technical gadgets they did or didn't have at there disposal. They used the tools available and got something to be very proud of. And any criticism of certain aspects of the film, while maybe valid, should be taken within the scope of the full acomplishment. OK, 3 cents. ______________________________________________________ Bruce W. Branit - Lawrence, KS bbranit@idir.net http://www.idir.net/~bbranit ______________________________________________________ Article: 9697 Path: zippy.cais.net!news.cais.net!netaxs.com!news.atlantic.net!usenet.eel.ufl.edu!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!news00.sunet.se!sunic!news99.sunet.se!nntp-trd.UNINETT.no!oslonett.no!sn.no!oslonett.no!sn.no!not-for-mail From: kdj@sn.no (Kurt Drange Jensen) Newsgroups: comp.graphics.apps.lightwave Subject: ..amiga support? Date: 2 Jan 1996 02:29:12 +0100 Organization: SN Internett Lines: 5 Message-ID: <4ca1p8$4oc@sinsen.sn.no> NNTP-Posting-Host: sinsen.sn.no X-Newsreader: TIN [version 1.2 PL2] Does anyone know for sure what plans newtek have for lw on the amiga? ** kurt, kdj@sn.no Article: 9698 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.sprintlink.net!solnews.solsource.net!news-adm From: Kevin Baca <kbaca@skygames.com> Newsgroups: comp.graphics.apps.lightwave Subject: FOR SALE - 3 SGI Indigo 2 Extremes Date: 4 Jan 1996 23:25:05 GMT Organization: BlueSky Software Lines: 29 Message-ID: <4chnkh$t6u@solnews.solsource.net> NNTP-Posting-Host: kbaca.skygames.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.2N (Windows; I; 16bit) We want to sell 3 Indigo 2 Extremes with WaveFront's GameWare and the following hardware. Mail to: matt@skygames.com Phone: 619-458-9880 ext 122 1 150 MHZ IP22 Processor FPU: MIPS R4010 Floating Point Chip Revision: 0.0 CPU: MIPS R4400 Processor Chip Revision: 5.0 On-board serial ports: 2 On-board bi-directional parallel port Data cache size: 16 Kbytes Instruction cache size: 16 Kbytes Secondary unified instruction/data cache size: 1 Mbyte Main memory size: 128 Mbytes EISA bus: adapter 0 Iris Audio Processor: version A2 revision 1.1.0 Integral Ethernet: ec0, version 1 Integral SCSI controller 1: Version WD33C93B, revision D CDROM: unit 3 on SCSI controller 0 Tape drive: unit 2 on SCSI controller 0: DAT Disk drive: unit 1 on SCSI controller 0 Integral SCSI controller 0: Version WD33C93B, revision D Graphics board: GU1-Extreme Article: 9699 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!idir.net!usenet From: tomcole@idir.net (Thomas Cole) Newsgroups: comp.graphics.apps.lightwave Subject: Save anim file type in Lightwave PC? Date: Thu, 04 Jan 1996 23:37:39 GMT Organization: Cole International Lines: 10 Message-ID: <4choti$ien@sequoia.idir.net> Reply-To: tomcole@idir.net NNTP-Posting-Host: port10.idtslw1.idir.net X-Newsreader: Forte Free Agent 1.0.82 When I select save animation under the record options in Lightwave 4.0 PC, it wont let me select any anim file type to save to. The only type listed in the selector is none. Can someone tell me what is going on here? Any help greatly appreciated. Tom Cole Article: 9700 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!realtime.net!news.mindspring.com!usenet From: Andrew Weiler <aweiler@mindspring.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Toy Story Date: 4 Jan 1996 23:49:19 GMT Organization: MindSpring Enterprises, Inc. Lines: 15 Message-ID: <4chp1v$al8@stealth.mindspring.com> References: <4c3g2c$s1g@newsbf02.news.aol.com> <4c62i4$pg6@newsbf02.news.aol.com> <jmonahan-0401960013280001@p23.netwest.com> NNTP-Posting-Host: aweiler.mindspring.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) To: jmonahan@netwest.com jmonahan@netwest.com (Joe Monahan) wrote: > >Also, Toy Story was conceived 4 years ago. Alot of what we see today >wasn't available then. Motion capure wasn't used for example. The >animation was superb. But it was done in Alias - so no polygons. > >Jmonahan > Are you sure they used Alias for Toy Story? I had heard somewhere that Pixar had developed proprietary software for this movie called Modenv. Andrew Weiler Article: 9701 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!newsflash.concordia.ca!news.nstn.ca!inforamp.net!usenet From: Colin Cunningham <colin@coredp.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Toy Story Date: Thu, 04 Jan 1996 18:42:49 -0500 Organization: InfoRamp Inc., Toronto, Ontario (416) 363-9100 Lines: 18 Message-ID: <30EC65F9.41C6@coredp.com> References: <4c3g2c$s1g@newsbf02.news.aol.com> <4c62i4$pg6@newsbf02.news.aol.com> <jmonahan-0401960013280001@p23.netwest.com> NNTP-Posting-Host: toast.coredp.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b4 (X11; I; IRIX 5.3 IP22) To: Joe Monahan <jmonahan@netwest.com> Joe Monahan wrote: > > Also, Toy Story was conceived 4 years ago. Alot of what we see today > wasn't available then. Motion capure wasn't used for example. The > animation was superb. But it was done in Alias - so no polygons. > > Jmonahan Only the modeling was done in Alias, PIXAR uses their own proprietary (sp?) animation software. -- .................................................................... Colin "CiderMan" Cunningham EMail: colin@coredp.com C.O.R.E. Digital Pictures HTTP://www.coredp.com/index.html "Snake Plissken? I heard you were dead." .................................................................... Article: 9702 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: equinoxii@aol.com (Equinox II) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave to VRML? Date: 4 Jan 1996 19:09:06 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 10 Sender: root@newsbf02.news.aol.com Message-ID: <4chq72$5o9@newsbf02.news.aol.com> References: <DKMKnI.K0y@CSUFresno.EDU> Reply-To: equinoxii@aol.com (Equinox II) NNTP-Posting-Host: newsbf02.mail.aol.com >Does anyone know if there are any converters existing, or in the works >to convert Lightwave object/scene files to VRML? There are converters that come with the program, for scene files and objects. Haven't used them yet, but I'm pleasantly surprised that they're in there. --Brian Equinox Images, Inc. http://members.aol.com/equinoxii/ Article: 9703 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news1.digital.com!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.apps.lightwave Subject: Re: ** Lightwave vs 3d Studio ** Date: 5 Jan 1996 00:34:16 GMT Organization: Digital Equipment Corporation Lines: 23 Distribution: world Message-ID: <4chrm8$4u4@nntpd.lkg.dec.com> References: <30E2D515.664@osu.edu> <DKCsI8.G6n@cix.compulink.co.uk> <4ca45m$4ie@news.iag.net> Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com |>On Fri, 29 Dec 1995 15:03:43 GMT, I heard glynw@cix.compulink.co.uk |>("Glyn Williams") say: |> |>>(3DS cannot assign a material to a poly) |>> You can assign materials to the face level, element |> |>>This certainly ain't in *my* copy of 3DS (r3) - An element must be |>>selected and detached to allow a new material attribute to applied. |> |>Try SURFACE/MATERIAL/APPLY/FACE. |> |>You can then assign a material to any single face or group of faces |>you have selected. RTFM. |> This sounds much like the select faces offered in Imagine. But I degress. RTFM is always a good idea, but here it seems out of place. you were kind enough to make your point, but remember this is the LW list, not the 3DS list. your always welcome to express your views but have to consider that if we do RTFM it most likely won't be the 3DS one :-) -bill Article: 9704 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!nntp1.jpl.nasa.gov!news.alt.net!newspost1.alt.net!usenet From: 74513.747@compuserve.com (Tim Krego) Newsgroups: comp.graphics.apps.lightwave Subject: Re: What and how do you guys/gals charge for your work????? Date: Fri, 05 Jan 1996 03:14:19 GMT Organization: pro.image Lines: 9 Sender: * Message-ID: <30ec9729.80756288@news.alt.net> References: <4c906u$snj@newsgate.dircon.co.uk> <30E9F51C.248E@pacificnet.net> X-Newsreader: Forte Agent .99c/16.141 On Tue, 02 Jan 1996 19:16:44 -0800, Brad Hayes <bjhayes@pacificnet.net> wrote: >Last peice of advice never waver on your rate. never be afraid to reject a client >if he cant afford you. just tell them that perhaps they should find someone else. >if you lower your rate of give discounts, you will never be able to charge full >price to that client again. That will be one of the first lessons learned, hopefully not the hard way. Article: 9705 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp1.jpl.nasa.gov!usenet.eel.ufl.edu!newsfeed.internetmci.com!iglou!iglou2!kwhardy From: kwhardy@iglou2.iglou.com (Kelly W. Hardy) Subject: Re: What is the market for lightwave contractors? X-Nntp-Posting-Host: iglou2 Message-ID: <DKpHHw.I0n@iglou.com> Sender: news@iglou.com (News Administrator) Organization: IgLou Internet Services (1-800-436-4456) References: <30E2174D.685D@world.std.com> Date: Fri, 5 Jan 1996 11:34:44 GMT Lines: 41 Jon Fabris <bender@world.std.com> writes: >I'm curious what the demand is for contractors doing lightwave modeling >and animation. >What are the going rates? >Is it neccessary for the contractor to own a VCR to record their work? >What king of media is the work usually delivered on? There is a great demand for both modelers and processor rendering time. The going rate really depends on several factors, the greatest being what kind of turn-around is needed and who it is. After all, General Electric wanting something by Thursday will cost a bit more than a project that is a few months down the road, with a more relaxed deadline. You don't really have to own a frame accurate deck to perform such a service. Many people prefer having their data rendered, and saved to a media such as DAT tapes, SyQuest carts, etc. They will dump the images off themselves, saving a generation loss in image quality. Any time an image can stay in it's digital state, it's preferred. If you dump your work to 1" tape, and the editing dumps to a sub-master, and then to BetaCam SP for duplication, to VHS for distribution...each step takes away from the image sharpness and quality. Also, if all the layout work is done, and all that is needed is render time, it is cheaper than having to fine tune a piece after it's been sent. Hope this is semi-helpful to you! As far as exact pricing, quite honestly the answer is: Whatever you can get. kwhardy@iglou.com 15 Telecommunications Greater Louisville and Southern Indiana, WKPC PBS All your life is channel 13... ...Sesame Street... ...What does it mean? -- kwhardy@iglou.com Article: 9706 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news-feed.mci.newscorp.com!usenet From: KARL DITTMAN <karldit@mci.newscorp.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Proposed changes to Lightwave Date: Thu, 04 Jan 1996 18:47:35 -0800 Organization: ECLECTIC MEDIA Productions Inc. Lines: 25 Message-ID: <30EC9147.4532@mci.newscorp.com> References: <4cccba$6sh@easy2.mediacity.com> <4cdrrt$6o_004@cpe.Hobart.aone.net.au> NNTP-Posting-Host: slip142-69.bb.delphi.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b4a (Win16; I) Kevin Gleeson wrote: > > In article <4cccba$6sh@easy2.mediacity.com>, > brett@easy1.mediacity.com (Brett Tribble) wrote: > >I would like to get input on everyone's thoughts regarding where new > >features should be discussed. (SNIP) I have been focusing my attention on character animation of late, and think the following tool would be of tremendous benefit: Problem: When coaxing Lightwave to perform anthropomorphically (defn: attributing human characteristics to non-human objects -- for the neanderthals out there), the single largest challenge is preventing bones from influencing parts of the object that you don't changed. While it is possible to segregate influence by creating seperate objects, this causes a new problem that I call "object floating." While there are ways around this, it is a pain in the ASCII, and I have a simple development solution for Allen Hastings. Solution: "Give Bones the additional ability act only on surfaces." When a bone is acting on a surface, the remainder of the object should remain rigid when a surface bone is moved. This would greatly ease the animation of facial expressions and much more. It would allow an effective "skin" over an effective "skeleton." Karl Dittman ECLECTIC MEDIA 708-752-9226 Article: 9707 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip16-060.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Win95 & Win for Workgroups Date: 4 Jan 1996 17:54:01 -0700 Organization: Primenet Services for the Internet Lines: 22 Sender: root@primenet.com Message-ID: <wturber.758.00EAB6A9@primenet.com> References: <30E1059C.5206@airmail.net> X-Posted-By: ip16-060.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <30E1059C.5206@airmail.net> Lance Gray <empire@airmail.net> writes: >From: Lance Gray <empire@airmail.net> >Subject: Win95 & Win for Workgroups >Date: Wed, 27 Dec 1995 00:36:44 -0800 >Just curious---I just installed Win95 on my P100 with some >trouble, but finally got it workin. I installed LW4.0 and the >animations took actually longer to render going from the texture >example of 57 secs. to around 95 secs.??? I went back to 3.11 for >workgroups--->did I not set something up right, because I am under the >assumption that Win95 should definately be faster than Win for >Workgroups?!?!? When rendering from Layout, Win 95 is slower. However, Win95 is almost as fast as WinNT if you do your rendering from Screamernet (and no, you do not need a network to use Screamernet). Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 9708 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news-feed.mci.newscorp.com!usenet From: KARL DITTMAN <karldit@mci.newscorp.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Polygon Partitioning Error ^$@#$%!!! Date: Thu, 04 Jan 1996 19:09:07 -0800 Organization: ECLECTIC MEDIA Productions Inc. Lines: 29 Message-ID: <30EC9653.398@mci.newscorp.com> References: <DKMAI5.HpK@gpu.utcc.utoronto.ca> NNTP-Posting-Host: slip142-69.bb.delphi.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b4a (Win16; I) To: "v. vivid" <vivid@gpu.utcc.utoronto.ca> v. vivid wrote: > > Greetings, all! > > I've got an _ANNOYING_ problem, that spans versions and platforms. > > Certain Boolean operations (usually Subtract) result in a "Polygon > Partitioning Error". There is no discernible pattern or cause for > this pest. > > As a solution, Modeler says "Add small offset to data and try again". (snip) I have also had this problem, and found a rather simple solution. Unfortunately, it is difficult to explain without drawing a picture, but I will try. If you draw a free-form spline and convert it to a polygon; then move some of the points to broaden the polygon into something extrudable; then you extrude it, you will usually end up with an object that will result in a polygon partitioning error if you attempt to use it as a template for a boolean operation. The reason seems to be that the algorithm vomits if your template object has a combination of smoothed edges and hard angles. I don't know why this is, but if you redraw your template object as an smother polygon and extrude it, it will generally work. I hope this helps. Karl Dittman ECLECTIC MEDIA 708-752-9226 Article: 9709 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!uwm.edu!msunews!netnews.upenn.edu!news.voicenet.com!news From: Technomage <techno@voicenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: NEWBIE: Good LW 4.0 book? Date: Thu, 04 Jan 1996 19:56:09 -0500 Organization: Voicenet - Internet Access - (215)674-9290 Lines: 26 Message-ID: <30EC7729.54BC@voicenet.com> References: <4ch18s$k20@daily-planet.nodak.edu> NNTP-Posting-Host: philly19.voicenet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b4 (Win95; I) Dwight M Evers wrote: > > To any and all LW 4.0 users, > > We recently got a copy of LW 4.0 at work and are planning some > walkthroughs. The manuals that come with it are a tad poor. Can anyone > recomend/sell me a good book on beginning/advanced LW techniques? > > TIA > > -Dwight > evers@plains.nodak.edu Take a look at "The FX Kit for Lightwave" from Lightspeed ($34.95 - 800-726-3544) It is on page 16 of the New VTU (feb) I just ordered it. Brad Herman MEGA Graphics /---------------------------------------------------------------\ | MEGA Graphics | | Technomage-Brad Herman | |"I am the teller of the future, the digital age is apon us!" | | http://www.voicenet.com/~techno | \---------------------------------------------------------------/ Article: 9710 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!brighton.openmarket.com!decwrl!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.apps.lightwave Subject: Re: Stranahan & NewTek Date: 5 Jan 1996 01:02:23 GMT Organization: Digital Equipment Corporation Lines: 37 Distribution: na Message-ID: <4chtav$4u4@nntpd.lkg.dec.com> References: <21da26fa.1d8f15d2@amuc.mtroyal.ab.ca> <4c8jl7$lqg@newsbf02.news.aol.com> <21dc50da.1d8f1615@amuc.mtroyal.ab.ca> Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com |> S> This was all discussed at length on this Newsgroup when the decision was |> S> originally announced a few months ago. |> |> |>Lee, thanks now I understand where you're coming from... I agree, NewTek |>seems to think those spending far more on their computer system, should also |>spend far more on LightWave for that platform. |> |>OTOH, doesn't the Alpha version of LW include some other expensive products |>that offset the additional cost somewhat? |> |> |><ICS> |> I think this my be. Many of the users in my local user group use Alphas but as I am now working evenings, I don't get the pleasure of seeing them anymore. The SGI version is being marketed by someone other than Newtek and it cost more but is also bundeled with other stuff. Now business is business and lets face it, software development cost, inventory cost. The Alpha user base while growing is still mostly dominated by those making money at LW. I see prices for other software vary from platform to platform. It's easy to justify developing for a platform that dominates the market, but if you develop for a small exclusive group the requirements may vary. I realize it runs NT but it still required R&D and I for one am glad to see it even if I can't afford the resources yet. How thin can one expect NewTek to spread itself ? I am still waiting for 4.0 of the Amiga version, but you don't see me complaining alot around here. The cross platform effort NewTek is making is commendable. I had a chance to go to ANY version of LW from 3.5 standalone. However I elected to wait for the Amiga version, of course if thats all you own...:-). I think some tend to be a little harse on NewTek . BTW who has an Alpha that regrets running LW on it for the higher cost given the increase in productivity it offers ? -bill Article: 9711 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news-feed.mci.newscorp.com!news.delphi.com!usenet From: Daryl Stultz <dstultz@delphi.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightwavePro Date: Thu, 4 Jan 96 20:01:18 -0500 Organization: Delphi (info@delphi.com email, 800-695-4005 voice) Lines: 8 Message-ID: <BtBkGFu.dstultz@delphi.com> References: <Jeff_Holinski.147.30EB27E5@mindlink.bc.ca> <4cffej$ado@rover.ucs.ualberta.ca> NNTP-Posting-Host: bos1g.delphi.com X-To: mmolyneux <k2@lis.ab.ca> mmolyneux <k2@lis.ab.ca> writes: >I agree, give them a call. My magazine always shows up ( so far) but I have to >call every second month because the companion disks never show up. Perhaps some >one working for the post office is a lightwave user. :-) I just got my first issue of LWPro yesterday <vbg> Does everybody get a companion disk or do you pay extra for it? I didn't get one. Article: 9712 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!nntp.news.primenet.com!news.primenet.com!ip16-060.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW 4.0 and digitizer Date: 4 Jan 1996 18:12:01 -0700 Organization: Primenet Services for the Internet Lines: 40 Sender: root@primenet.com Message-ID: <wturber.760.00FBD100@primenet.com> References: <shfDKBo8t.2IL@netcom.com> <4c2cb1$gvp@news.accessone.com> X-Posted-By: ip16-060.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4c2cb1$gvp@news.accessone.com> jeric@accessone.com writes: >From: jeric@accessone.com >Subject: Re: LW 4.0 and digitizer >Date: 30 Dec 1995 03:40:17 GMT >> shf@netcom.com (Stuart Ferguson) writes: >> +-- Daniel Rodriguez <dot@lander.es> writes: >> | I'm user of LW v4.0 for Windows and a Calcomp tablet. When i try to use LW >> | with this tablet in absolute-coordinate mode the Modeler and Layout >> | doesn't work well. Example: If i move my stylus left the pointer continues >> | going left during a bit after i stop moving, then i can't work. I just >> | work well using the unaccurate relative-coordinate system. Hey, people of >> | NewTek, what about this! >> >> I assume you're talking about when you hold the button down and move >> the stylus to rotate or move an object. Try using the stylus point >> like a joystick: click down, nothing happens; move left, object rotates; >> move back to start point, object stops; move right or start point, object >> rotates the other way. Let me know how that works. > PMFJI, but I think the "wonkiness" of using a stylus with modeler is >more >of an ergonmic thing than anything else: the other day I was using FDP and >switched to LWM while keeping the stylus in hand --- man, that's a wierd >feeling.... >****************************************************************************** >** jeric@accessone.com | Synergy Graphix & Animation ** I don't think it is an ergonomic issue. I have a Compaq Concerto. This portable uses a Pen on the screen which is a digitizer. Dragging a point in Modeler simply does not work correctly. The point does not move precisely where the pen moves. The point seems to shoot ahead as though accellerated. I didn't pay too much attention to this until I saw all of the posts from people having problems with other digitizers. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 9713 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!uwm.edu!newsfeed.internetmci.com!in2.uu.net!news.sprintlink.net!news.omnes.net!news.sinet.slb.com!news.london.sinet.slb.com!news From: moeni@horten.geco-prakla.slb.com (Ivan Moen) Newsgroups: comp.graphics.apps.lightwave Subject: PAR & WIN95 Date: 5 Jan 1996 09:36:41 GMT Organization: Schlumberger SINet, London, England Lines: 6 Message-ID: <4cirf9$85u@snlsu1> NNTP-Posting-Host: 134.32.40.125 Mime-Version: 1.0 X-Newsreader: WinVN 0.93.11 I just installed Windows 95 ... and now I can't access my PAR drives... There has to be a way to fix this... it's probably because of the 32 bit file access. Can anybody help me out? Ivan Moen Article: 9714 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!bloom-beacon.mit.edu!crl.dec.com!crl.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightwavePro Date: 5 Jan 1996 01:09:38 GMT Organization: Digital Equipment Corporation Lines: 16 Distribution: world Message-ID: <4chtoi$4u4@nntpd.lkg.dec.com> References: <Jeff_Holinski.147.30EB27E5@mindlink.bc.ca> <4cffej$ado@rover.ucs.ualberta.ca> Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com |>I agree, give them a call. My magazine always shows up ( so far) but I have to |>call every second month because the companion disks never show up. Perhaps some |>one working for the post office is a lightwave user. :-) |> |>-- |>Morton Molyneux |> |> Well I resubscribed, corrected the spelling of my name when I called in the payment. Names still wrong but it gets here! As an aside, one month it was late so I picked up a copy from my dealer, and of course it came the next day. So I keep the extra at work. -bill Article: 9715 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news-feed.mci.newscorp.com!usenet From: KARL DITTMAN <karldit@mci.newscorp.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Toy Story Date: Thu, 04 Jan 1996 19:17:09 -0800 Organization: ECLECTIC MEDIA Productions Inc. Lines: 7 Message-ID: <30EC9835.79A0@mci.newscorp.com> References: <4c3g2c$s1g@newsbf02.news.aol.com> <4c62i4$pg6@newsbf02.news.aol.com> <137cc$121124.ba@luzskru.cpcnet.com> NNTP-Posting-Host: slip142-69.bb.delphi.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b4a (Win16; I) Nick, Rasmussen wrote: > > I'm just curious, but does anyone know at what resolution they > rendered the movie in? For those interested in the stats on Toy Story, you should read the August 1995 issue of Computer Graphics World. It's in there. Article: 9716 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!winternet.com!guitar.sound.net!news From: Jason@newtek.com (Jason Linhart) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Proposed changes to Lightwave Date: Thu, 04 Jan 1996 23:58:05 GMT Organization: NewTek Lines: 49 Message-ID: <4chsv4$c25@guitar.sound.net> References: <4cccba$6sh@easy2.mediacity.com> <4cdrrt$6o_004@cpe.Hobart.aone.net.au> <shfDKMCD2.3G5@netcom.com> NNTP-Posting-Host: miami.newtek.com X-Newsreader: Forte Free Agent v0.55 shf@netcom.com (Stuart Ferguson) wrote: <clip> >We're always interested in user suggestions -- some of our best >enhancements came directly from ideas suggested by users. Allen and I >keep lists of new ideas, one for Layout and one for Modeler. If I >see a good Modeler idea here, I'll probably write it in my notebook. I >don't know how much Allen reads this group, so I can't speak for him. >NewTek maintains a bug-tracking database with the capability to include >suggestions, but it is only accessable to beta-testers. If a beta-tester >here wants to act as net-conduit and forward suggestions (and bug reports) >from the newsgroup to NewTek, that would be fine with me. >-- > Stuart Ferguson (shf@netcom.com) > "How do you compute that? Where on the > graph do `must' and `cannot' meet?" Two new e-mail addresses have been created for our LW users to get in direct contact with the LightWave Group at NewTek. For ideas on new features send email to: lwfeatures@newtek.com To report bugs in release software send email to: lwbugs@newtek.com When reporting bugs, please include the steps required to repeat the problem and as much information about your system configuration as possible (Processor, RAM, OS,etc...) Due to the high volume of e-mail traffic that passes through our system, we cannot reply to every message that we receive. These messages will be compiled together and read by the entire LightWave Group. Who knows? Your suggestion might just make it in the next version of LightWave or Modeler! Jason Linhart NewTek, Inc. LightWave Group P.S. (I'll try to get hats or t-shirts for the best idea and the toughest bug.) Article: 9717 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!sundog.tiac.net!usenet From: sjg@world.std.com (Stephen J. Gaudet) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Alpha and P6 speeds - economical? Date: Fri, 05 Jan 1996 01:15:54 GMT Organization: The Internet Access Company Lines: 21 Message-ID: <4chu3j$jm5@sundog.tiac.net> References: <pfinch.644.0009F12C@best.com> <4c6puf$3h5@news.accessone.com> NNTP-Posting-Host: sjg.tiac.net X-Newsreader: Forte Free Agent 1.0.82 jeric@accessone.com wrote: >> pfinch@best.com (Phillip Finch) writes: >> >I think the faster Alphas are 5 times faster than a 100mhz Pentium, so I >> >think that means that the Alpha is only 2.5x the speed of a P6. >> >> The P6 has been shipping for over a month now, as have some Intergraph work >> stations with dual 150- and 200-Mhz configurations. >> > So, it's 2.5 times as fast , and <2.5 times the cost???? Hello Best thing to do is get pricing on the 21164-333MHz which delivers a wopping 400 SPECint and 570 SPECfp. Cheers, Article: 9718 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!ix.netcom.com!netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: HELP again! (was Ack! Help! Saving Animations) Message-ID: <shfDKoo4s.7t7@netcom.com> Organization: The Blue Planet References: <4cb6kd$ako@steel.interlog.com> <4cd5m6$9ul@steel.interlog.com> <shfDKMBop.25M@netcom.com> <4cf0lb$7aj@steel.interlog.com> Date: Fri, 5 Jan 1996 01:00:28 GMT Lines: 10 Sender: shf@netcom20.netcom.com +-- mak@interlog.com (C Mak) writes: | I'm going to check the dongle and see if it's installed tightly or not | (have been getting "LW initialization failed" messages on start up on | occasion) and then see about Win95. Sounds like a good first step. Good luck! -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" Article: 9719 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!uwm.edu!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!news.primenet.com!not-for-mail From: kipster@primenet.com (Kip Pesuti) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightwavePro Date: 5 Jan 1996 05:34:02 -0700 Organization: Primenet Services for the Internet Lines: 11 Sender: root@primenet.com Message-ID: <307.6578T267T357@primenet.com> References: <Jeff_Holinski.147.30EB27E5@mindlink.bc.ca> <4cffej$ado@rover.ucs.ualberta.ca> <BtBkGFu.dstultz@delphi.com> X-Posted-By: ip200.pom.primenet.com X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED* >I just got my first issue of LWPro yesterday <vbg> Does everybody get a >companion disk or do you pay extra for it? I didn't get one. You have to subscribe to the disks for an additional fee. Sorry, I can't remember the rate for the disks. God bless you! (and your Amiga) or whatever you use :) -Kip Article: 9720 Path: zippy.cais.net!news.cais.net!news.sprintlink.net!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: leuey@aol.com (Leuey) Newsgroups: comp.graphics.apps.lightwave Subject: Re: "camera shake" effect? Date: 5 Jan 1996 11:22:03 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 17 Sender: root@newsbf02.news.aol.com Message-ID: <4cjj7b$pg7@newsbf02.news.aol.com> References: <4chkge$5tc@darkstar.UCSC.EDU> Reply-To: leuey@aol.com (Leuey) NNTP-Posting-Host: newsbf02.mail.aol.com >> But how do youuse photoshop to fake a motion blur in a lightwave >>animation? There is no batch mode in photoshop and doing everyframe is >>well..painfull..is there a batch method for using photoshop?? I can;t >>believe they've never added it..cuz i haven;t seen it I know, it blows....I've already looked into the photoshop motion blur filter as a possible way of accomplishing the effect. But there is no macro that lets you select muliple frames and change the blur parameters on a per frame basis, at least none that I know of on the PC. It seems like some sort of macro that lets you apply filters to multiple frames and allows the changing of filter parameters on a per frame basis would be an essential tool for animators and easily had. But, I've never seen it (on the PC) - shows you that Photoshop was really designed for still images. (of course this would be relatively easy on an amiga, but I sold mine - most unfortunately) greg Article: 9721 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!ix.netcom.com!netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: Polygon Partitioning Error ^$@#$%!!! Message-ID: <shfDKoov1.954@netcom.com> Organization: The Blue Planet References: <DKMAI5.HpK@gpu.utcc.utoronto.ca> Date: Fri, 5 Jan 1996 01:16:13 GMT Lines: 48 Sender: shf@netcom20.netcom.com +-- vivid@gpu.utcc.utoronto.ca (v. vivid) writes: | Certain Boolean operations (usually Subtract) result in a "Polygon | Partitioning Error". There is no discernible pattern or cause for | this pest. | | As a solution, Modeler says "Add small offset to data and try again". | To which data; the cutter or the main object? Offset relative to | what; world co-ordinates, or cutter to object (i.e. between operating | data sets?) | | Once it shows up, I have to start all over. It cannot be made to go | away. I check for non-planar or misaligned polygons -- no good. | Checks for excess points also avails nothing. (I am referring to both | data sets here.) I have seen this in Amiga Modeler versions 3.0 thru 3.5 | and on the PC Intel version (Win3.x/95). The offset can be added to either object, and on any axis. Try different combinations and see if you can get a good result with any of them. The offset does not have to be large enough to see. You may also have some strange polygons -- polygons with extranious points for example. You can diagnose your model by the following process: 1. Instead of using Boolean, try Solid Drill. Try different combinations of cutter and cuttee until you get the same error. (If you don't get the error, you can do your boolean as two solid drill operations and you're done, but you'll probably get the same error right away.) 2. Start trimming away parts of the cutter and cuttee to try to isolate the part of the object that is failing. When the operation works, undo the change and remove some other part of the object. Often you can reduce your object to one or two polygons which are causing the error. Examine the polygons carefully to make sure they have the number of points you expect and that they are good and flat. Try rebuilding the polygons from their points again. Most of these problems result from bizarro polygons. If everything else fails, send them to me and I'll look at them to see if there is a genuine bug. Set up your simplified objects as foreground and background layers and use Alt-save to save them as a layered object. Then UU-encode that and mail to me with a description of the problem. By simplifing them and layering them first, you save me a lot of time and make it more likely I'll find the problem. -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" Article: 9722 Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!uwm.edu!newsfeed.internetmci.com!in1.uu.net!news.eden.com!net-1-186.austin.eden.com!user From: chuck@humancode.com (Chuck Furlong) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Saving 32 bit Date: Fri, 05 Jan 1996 09:30:10 -0600 Organization: Human Code Inc Lines: 12 Message-ID: <chuck-0501960930100001@net-1-186.austin.eden.com> References: <chuck-0501960927510001@net-1-186.austin.eden.com> NNTP-Posting-Host: net-1-186.austin.eden.com In article <chuck-0501960927510001@net-1-186.austin.eden.com>, chuck@humancode.com (Chuck Furlong) wrote: > I am looking for ways to save Lightwave animations as 32 movies (lossless). > The less steps the better. I will be compositing with QT movies. Oh yeh....I'm using Lightwave Intel (on Windoze 95). -- Chow, Chuck Furlong chuck@humancode.com Article: 9723 Path: zippy.cais.net!news.cais.net!netaxs.com!news.atlantic.net!usenet.eel.ufl.edu!newsfeed.internetmci.com!in2.uu.net!news-feed.mci.newscorp.com!news.delphi.com!news2.delphi.com!not-for-mail From: CARRERA1@news.delphi.com (CARRERA1@DELPHI.COM) Newsgroups: comp.graphics.apps.lightwave Subject: Re: ALPHA 166 mhz is slower than pentium 13 Date: 1 Jan 1996 21:45:46 -0500 Organization: Delphi Internet Services Corporation Lines: 35 Message-ID: <4ca68q$hi0@news2.delphi.com> References: <mad.3avc@torment.tmisnet.com> NNTP-Posting-Host: news2.delphi.com mad@torment.tmisnet.com (Mark Dunakin) writes: >So I'm not exactly clear on the subject? Is the Alpha better than the P133 or >maybe I should say which is a better vaue in price vesus performance? >thanx.......md Depends on the Alpha. There are three. One is the 21066. Bottom line, great chip, but not as fast as the 21064 and 21164. So, not all Alpha's are created equal. (Byte Magazine, June 1995 issue). For Lightwave rendering, this is almost all floating point. The floating point on a 21066 is about the same as a Pentium 133. However, the integer on the the 21066 is 90 versus the Pentium 133 at 140 SPECint92. The 21064 on the other hand generates more integer and floating point than the 21066. This is due to a superior architecture. The 21164 has similar architecture as the 21064, but has quad issue instruction set. So, at the same clock speeds of the 21064, the 21164 is twice the speed of the 21064. We have seen and are competitive with other vendors for 275+ 21064 based systems. If you are looking for fast machines for Lightwave , my/our recommendation is use a 21064 based machine, if you are on a budget. However , if you can afford one, go with a 21164 based system. The floating point on Intel systems will not match that of the 21164 until about P7 at 200+Mhz (more than a year away). By then, there will be a 21264 chip that is way out there in performance. So, for Lightwave or any other floating point intensive solution, use the 21x64 Alpha. Digital; whatever it takes!! :-) -Bruce Faust Founder Carrera Computers (Author: Designing Alpha based Systems - Byte June 1995 issue) Article: 9724 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-107.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Will 3dsPRO kill Lightwave? NEWTEKS KILLING LIGHTWAVE!! Date: 4 Jan 1996 19:19:02 -0700 Organization: Primenet Services for the Internet Lines: 36 Sender: root@primenet.com Message-ID: <wturber.762.0138FD0F@primenet.com> References: <4c3l3j$8iu@pipe2.nyc.pipeline.com> <4c4j6i$9gn@newsbf02.news.aol.com> <4c4s85$46a@homer.alpha.net> <4c750f$1od@islandnet.com> X-Posted-By: ip21-107.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4c750f$1od@islandnet.com> dretch@islandnet.com (Christopher Stewart) writes: >From: dretch@islandnet.com (Christopher Stewart) >Subject: Re: Will 3dsPRO kill Lightwave? NEWTEKS KILLING LIGHTWAVE!! >Date: 31 Dec 1995 15:05:51 -0800 >In a message dated 31 Dec 1995 02:24:05 syndesis@inc.net writes: >S> In both 3DS's and LW's cases, it would be possible to retain the >S> net renderer as a 32-bit DOS app, while leaving the GUI as a Windows >S> app. This leverages the speed of DOS and the cost of memory on net >S> rendering machines that is devoted to WinNT instead of rendering. > That would be a wonderful thing. I don't have enough ram in one >of my machines (by a hair) and it sits idle when rendering complex >scenes. ANYTHING to reduce the rather massive NT ram hit would >be a saleable product in my books... >Christopher Well - one of the nice things about the various Windows operating systems is that virtual memory is built in. So I don't understand how you could be short of RAM by a "hair". A "hair" short is exactly the situation that virtual memory serves well. A DOS machine would need some virtual memory built into the program or as a third party program to avoid hitting the wall. Or I suppose you could always make the segment sizes smaller - but that works under Windows as well. BTW - if I am understanding the system monitor tools of Win95 correctly, it seems that Win95 locks about 2mb of RAM while LightWave renders. That may not be a small number, but it isn't exactly huge either. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 9725 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Connecting Amiga to PC Date: 5 Jan 1996 02:12:53 GMT Organization: Access One Lines: 16 Message-ID: <4ci1f5$c1m@news.accessone.com> References: <30EA45A2.198C@nlarnfsc.origin.nl> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > "Bard C. Papegaaij" <nl27bapa@nlarnfsc.origin.nl> writes: > It sure does work under W95 (in your regular DOS-box), but for some strange reason I have to > start it twice. The first time I get the message "non-standard serial port" or some such > nonsense. I then exit TWIN on the PC, and execute it again, and - hey presto - everything works > fine. > > Bard Thanks, Bard. Proof that persistance furthers! ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 9726 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!elroy.jpl.nasa.gov!usc!math.ohio-state.edu!uwm.edu!homer.alpha.net!usenet From: syndesis@inc.net (John Foust) Newsgroups: comp.graphics.apps.lightwave Subject: Re: PC Lightwave 4.0 - best deal? Date: 5 Jan 1996 03:05:14 GMT Organization: Syndesis Corporation Lines: 12 Message-ID: <4ci4ha$leu@homer.alpha.net> References: <4ccvg7$amd@news.monad.net> NNTP-Posting-Host: 156.46.146.70 Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII In article <4ccvg7$amd@news.monad.net>, dokk@top.monad.net says... > >I'm currently a 3D Studio user looking to crossover into using >Lightwave 4.0. Can anyone recommend a mailorder company that does the >best deal on the full latest version (not a so-called 'educational' >package though)? Is $750 the best price around? I hear Safe Harbor is having a sale on LW PC, lower than anyone else. Call 800-544-6599 for more info. - John Article: 9727 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.duke.edu!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!chronicle.mv.us.adobe.com!decwrl!amd!netcomsv!uu4news.netcom.com!netcomsv!uu3news.netcom.com!ix.netcom.co From: bhood@netcom.com (robert hood) Subject: NewTek's Object Replacement plugin Message-ID: <bhoodDKJ9GC.A8q@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Tue, 2 Jan 1996 02:55:24 GMT Lines: 13 Sender: bhood@netcom20.netcom.com I've posted a copy of NewTek's elusive Object Replacement plugin (missing